Quote:
Originally posted by wrecklass
Here is a much better idea, and much more serious:
If the problem is the number of textures that may be drawn for all the different armor and stuff folks are wearing, do this:
Make everyone who is going to PvP wear trench coats. They cover up everything. The Omni's all wear Red, Blue for Clans and Black for Neutrals. So it also makes it easy to figure out who is on your team.
Simple solution, reduces lag, makes teammates obvious and avoids the CL stuff.
Doesn't work that way. Program loads in all stuff under the trenchcoat down to the stuff you start out with as lvl1 and that for just about everyone in a 40 unit radius.