Or you can play along with support professions and use them as a, hm, support?
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Or you can play along with support professions and use them as a, hm, support?
Then how am I supposed to up my Solo Kills ranks? HELP ME KLOD.
Also, that would require me to talk to people, and not be a condescending ass.
Why would I do a thing like that? I mean, other than to chuckle to myself, increase my Solo Kill Count, and waste time.
And I don't think KSing really registers on the kill-o-meter. Overall damage thing, not so much last hit. Hard to really KS and not more or less earn the kill, pvp-wise.
No, no, no. Talk to people, and not be a condescending ass. You seem to know what I'm going through.Quote:
Realy? Talk to people, in multy player game? Yeah, why would you do that.
I'm afraid, nothing can help you then. :(
Oh shoot.
:(
Anyways, sword.
Rifle is better, it's ranged. Trust me.
The solution is simple:
Make melee weapons shoot bullets.
BUT NOT IN A LAME GUNBLADE WAY
sorry had to clarify
No, not really. Equipping a rifle will be much easier for you.
Any word on whether Funcom is going to do something good for us or are we stuck with this thing as is? :(
everyone old enough to remember should recall that FC /epic fail'd on the weight limit crud they tryed jsut liek fall dmg if they reimplimented fall Dmg that might stop people runnign up the ramps in BS then jumping down to escape you , that gets on my nerves when they jump they should go SPLAT not laugh insanely while you curse yoruself sick.
Why are they leaving us keepers behind?
Because, like advies, Keepers, bugs aside, were in no dire need of any kind of "fixing" when LE came along.
Problem is, unlike advies, our toolset hasn't really scaled well with all the HP mods given out, reflects on demand due to the insurgence of soldiers as well as that insurgence causing us problems due to our inferior dodge skill.
Really? Pre-LE, I could perk any keeper. Now, there's a select few I can't. My chance at survival against keepers has went up though. So basically, in my particular case.. fighting keepers is boring post-LE. They rarely kill me alone, and it takes me forever to kill them.
I agree with everything cept the dodge-rng skill comment...though it is inferior it's still buffable, but I'm biased cause I'm trox :D But everything else is pretty much the best possible explanation of the keeper post-le. Especially the comparison to scaling in healing and how advies scale fine due to 30% cappable specials (not saying thats our answer...just saying this is why the advy community isn't complaining)
--Steve
With the same gear? :P I'm sure you dropped a bunch of rifle/as/aao from your setup after LE. Keepers you can't perk choose to lose AR for dodge items or have towers.
hence the growing whines coming from the few remaining keepers.
Keepers sacrifice AR to become unperkable, yet they can still perk me when I'm in evade gear. That's not much of a sacrifice.
This is what I used to have pre-LE for bor-pvp (not ganking): http://auno.org/ao/equip.php?saveid=50161
In that gear, I think my AR was 2600ish, gank gear was 2750. (I had towers)
This is my current general pvp setup, sometimes css instead of cc: http://auno.org/ao/equip.php?saveid=102033
In that gear, my AR is 2825, gank gear around 3100. (no towers)
Gank gear is not meant for me to fight in, it means low hp and low evades. and even then some keepers are still out of my perking range. FAs won't land either. 30% caps also means harder to gank. Keepers since LE are easier to root however, they seem to have unperked SD.
If keepers became perkable to me, I'll be in support of giving keepers more damage (like sneak attack). For now, the fights remain stupid. If I die, it's cause I screwed up with heals or I'm not properly buffed with reflects (which I should do with TP, but I prefer gsf for kiting/chasing/running away sometimes), if he dies it's cause he didn't run after the 20th aimshot when all his heals are down. And everyone whines it's a 30% capping special, not always. Case in point: http://www.youtube.com/watch?v=DuebvuE-LyI I have 2952 AR, 17.3kish hp, os-buffed with gsf, rrfe, ncu, wolf, at, and other minor buffs from alts. Tranquilizer (80% evade check, AS AR) didn't land, blinded with delights (attack modifier AR) didn't land. No point trying the rest.
Maybe the difference is towers like you pointed out.
I agree this is a good case in point of why Keepers need to be fixed.. :p I really hope you didn't expect that video to help your argument? If anything it displays exactly what we are talking about. We have almost enough umfph to be deadly.. just not enough to be deadly to much more than greenies and ofab traders... :o