MP Wishlist: Chat Server Changes
Hi All,
I'm adding the following ideas regarding chat server changes to the wishlist based on recent threads and questions in the Profs Question process. Feel free to add/update these ideas if you wish.
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Pet Related Chat Server Changes
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There are several changes that MPs would very much like to see regarding the chat server:
- 1) Pet damage should be included in the "Me hit other" section of the chat display.
Often seeing the damage that is being done by our attack pet is the only way to be sure of what is actually going on with our pet. Unfortunately, in order to see this we have to switch on "Other hit Other" in the chat server settings and as a result have massive damage spam that makes it hard to see what is going on anyway.
2) Message to owner when hostile nano is landed on a pet:
With the introduction of root/snare breaking nanos for our pets, the MP finally has a chance to make their pets more effective in mass PvP. Unfortunately, since we simply don't know when our pets have been rooted or snared, we rarely know when to use this nano. In addition, when pets are "scared" or charmed we often have no idea that this has happened. Some messaging to inform us that a hostile nano has been landed on a pet would help enormously.
3) Message to owner when heal pet heals its target
In the same way that we see messaging when we are healed by our own heal pet, it would be useful to get a message when our heal pet heals another player.
Re: MP Wishlist: Chat Server Changes
Quote:
1) Pet damage should be included in the "Me hit other" section of the chat display.
I would not like that I think as I don't always care to know what my pets are doing but I still want to know what I am hitting for. My counter suggestion would be to add a chat option (if possible) IE pet damage chanel. I agree enabling "other hit other" is onerous outside of solo mission play.
The mention made for pet GUI panel is also something I have thought would be nice but let me put it where I want :)
Best part if this ever happens is that FC makes happy three profs at once. I suspect however that there are problems with this and how pets are bonded to thier masters. Hope I am wrong on that.