Bug: movement predictors not working
Manex - 14m range
Y. Movement predictor, +24 range
should give me around 38m total range.
at the same time, I have in a nano range increaser, capping my nanos at 40 range.
If I go to a backyard, root a leet, and then go to the max distance (40m, tested by casting other nanos on leet until "out of range"), I cannot shoot the leet until I close the distance by around half (i.e. approx 20 range).
Also tried unequipping my nano range increaser, found a nano with 20 range, gun has about the same range as the nano.
Reported it to an Ark and demonstrated in backyard, she said she'd let the bughunters know.
btw- I was not overequipped on the gun or movement predictor.
Would very much like to see this fixed- lots of wasted IPs on WS and perception.
-D