my disappointment with the game so far
I joined the colony as an Omni-Tek employee, but after my initial shell-shock of a week or so, I realized that many Omni-Tek people indiscriminately shoot others on sight. A Clan member convinced me that Omni-Tek was corrupt. I mean, I believe in a rigid structure of laws, but I don't believe in the complete lack of fairness towards the mine workers. I realized that while not all of the Omni-Tek employees are so prejudiced, the organization as a whole needed to be restructured.
But, I was unprepared to join the Clans. During the same week, I saw that many Clan members resort to violence and terrorism. I honestly feel that a peaceful solution should be attempted first and all this fighting with no questions asked is not productive.
Alas, I was not allowed to be neutral. And the game broke my suspension of disbelief and the story I was creating with my character. I was hoping to help foster peace between the warring factions. Forcing me to choose a side, after becoming disillusioned with both is regretable.
Now I'm a Clanner, but I will always judge a person by his or her actions, not by their affiliation, and I suppose my next step is to find a Clan group which has the same views as me - that violence is not the answer.
OOC: As a new player, tell me if I'm just deluding myself. So far the game seems kind of combat oriented. I find I *have* to kill things in order to gain xp. Sure I could team and just heal people, but I really wanted some talking and fetch type missions. The missions where you do find something or repair something are not viable since the reward for non-violent means is far lower than the reward you get if you kill everyone.
McDanger
PS. this is cross-posted on the game mechanics in response to being neutral