Difficulty with rules hiding
My problem is not the secrecy involving the damage formulas, modifiers, and spawn rates.
But rather there is a growing number of bad no no rules that are rather hard to figure out.
There are many of us, who found at one point you could trade up your implants as high as your cash would go. Then that got called an exploit and "fixed." Many people left. The problem was that many of these people had figured out something, applied it and then told they were doing something illegal. It was a breach of trust for them, and if it had happened to me, I would have likewise felt disenfranchised, and fearful that my other gameplay would have been equally vunrable.
The nerf stick is hated because it makes it feel like the nerfed players are somehow breaking the rules. That somehow they were doing an illegal amount of damage, or behaving in a way that does not seem right. Lets think about this though, right now if my adv has discovered that a certain sword does an amazing amount of damage. There is nothing wrong in this discovery. Then if I wake up after a patch, and the sword has now been "corrected," I have been punished without fair warning, according to an invisible set of rules.
Suggestions:
Grandfather policies in. for those people with double uniques rings, let them keep them until they take them off.
Communication. Announce nerfs weeks ahead and judge the responce. If it is too great, back off, create some other balance, or just let us keep our gameplay.
Concepts:
Its your game, its our gameplay
Its your work, its our play
Laws have to be announced
Changes have to be announced.
keeping players is better than trying to gain players
engies need nerfing