Yes, more level-capped dungeons needed...
Suggestions (not to be taken as absolutes):
1) 25-50 dungeon, (easily) accessible by clan, kind of like the clan version of Neleb's
2) 50-74 dungeon in one of the underused 25% zones, preferred location possibly somewhere in Stret West or East Bank so it's relatively accessible to all factions; Foreman's dungeon is nice and all, but having just one such dungeon camped by level 100+'s kinda undermines its attractiveness for lower levels. 25% would give lower levels a 'gentle' intro to PvP; level cap of 74 so that lower levels wouldn't have to worry about high level gankers.
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