Just starting a thread to gather all the information about the adventurers bugs or the issues you might have with LE. Feel free to post/discuss about them here :)
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Just starting a thread to gather all the information about the adventurers bugs or the issues you might have with LE. Feel free to post/discuss about them here :)
1) The last proc in the melee advy line, Wilderness Survival (proc name if combustion), is bugged and has ranged req.
2) The ranged/melee requirement on procs is quite unfair atm compared to all the other professions that don't get any, making half the procs useless. In addition, melee advies don't get any high level research proc (all of them have a ranged tag).
3) Advy ofab is pretty close to useless at level 220, while some ofab parts are better than combined armor for the other profs.
4) ~ Everyone got an evades boosts with research, procs or ofab... we get nothing.
Sums it up pretty nicely. Has anyone checked if aesir absorbtion stacks with our current dmg shields and absorbs? I would be much happier if they took that one out and replaced it with one running "howl of the wolf" for example. Probably a pipedream though...
Just want to add on the combustion perk: If they change it to melee, then ranged wont have any damage procs at all worth mentioning. Further unbalancing damage perk wise. Best thing would be as you said vassilis to remove the melee/range reqs on the procs.
Were going to get a response:
Do to the current network problems and database problems we are currently experiencing some problems with Lost Eden procs(not triggering like they are supposed to,or saying that you need to use melee/ranged attack wrongly) therefor the procs are working as intended and shall not be fixed(specialy trader ones that debuff themselves).Regards Silirrion.
OK, so if it will only fire off one init why not just give adventurers two perks for that level of research? One for the ranged crowd and one for the melee crowd. If the player can't figure out which to activate, Problem Exists Between Keyboard and Chair. :D
My $0.02 anyway. :)
Oo the brain? the strange stuff called intelligence?
I heard about it;p sometimes...
but brain or not brain, it's at least strange to have such a jame between perks;p
and since it's the first time I see you on the forum since I requested a screen from you wearing a jepp in our screenshot thread, plix.. madame;p
(clix have answered, yes;p)
http://forums.anarchy-online.com/sho...d.php?t=450518
what ive seen all LE perks for adv are bad.. nothing useful. might aswell not use em.
im very dissapointed :(
WTB more ranged adv love rather than increased gap between melee and ranged.
Melee already have huge advantage over ranged.
BTW I ll not go melee anyway :)
Adv only AS pistol please.
What would then prevent players hotswapping and firing both perks? There would need to be some cooldown that applies to both of the perks once one of them is used.
Right, stupid me. :p I was thinking regular perks, not procs.
skin protection is pretty much useless since it will instantly remove your bio-cocon when both perks run at the same time and you get hit.
Skin Protection does mess up cocoon even when it terminates during combat. Here's proof:
>Skin Protection triggered many hits ago
Your damage shield hit Anun Ripper for 217 points of damage.
Anun Ripper hit you for 258 points of melee damage.
You hit Anun Ripper for 695 points of fire damage.
>activate Bio Cocoon
Your damage shield hit Anun Ripper for 217 points of damage.
You absorbed 268 points of melee damage.
You hit Anun Ripper for 195 points of fire damage.
Your damage shield hit Anun Ripper for 217 points of damage.
You absorbed 627 points of melee damage.
You hit Anun Ripper for 801 points of fire damage.
>Skin Protection nano terminates
Your damage shield hit Anun Ripper for 186 points of damage.
Anun Ripper hit you for 260 points of melee damage.
Sent bug report on this too.
This is just me digging in AOMainframe.info and Auno.org.
Exploration
Aesir Absorbtion (Exploration L8): Looks like it will override all Adventurer damage shields except Cyclic Retribution of the Aesir, Cyclic Revenge of the Valkyrie, and Cyclic Wings of the Phoenix. If an Adventurer has Cyclic Retribution of the Aesir, Cyclic Revenge of the Valkyrie, or Cyclic Wings of the Phoenix running, Aesir Absorbtion will not run. Unconfirmed
Game Wardern
No issues.
Gunslinger
No issues.
Keen Eyes
No issues.
Looks like this line was intended for both Melee and Ranged adventurers, however Melee get a larger init boost than Ranged Adventurers.
MeleeInit. 50
RangedInit. 10
Vassilis says: That's intended and it's been confirmed by FC. It's because there is +50 ranged init in the gunslinger line
Safari Guide
No issues.
Wilderness Lore
No issues.
Wilderness Survival
The Wilderness Survival research line is clearly for 1he users, but Combustion from Wilderness Survival 10 is for ranged users. Ranged Adventurers see no benefit from Wilderness Survival other than Combustion at L10, making this seem to be a bug.