Tir Accord clarifications
I'm having some trouble fitting the Tir Accord into the game world, and I was curious to see whether people think the Accord reflects gameplay, or whether it's just fluff. I personally like it, I just don't see it in the game, which is too bad.
The first problem I can't understand is the territory. From the Accord:
Quote:
Omni-Tek is the superior governing body of the entirety of Rubi-Ka, but will leave to the Council to
supervise the areas of Tir, Tir County, Athen, Athen Shire, Aegan, Northern Artery Valley, The Big
One, Avalon, Mort, Newland, and Western Endless Plains.
The remaining terraformed areas on the planet will remain under complete Omni-Tek control and sub
ject to the ICC lease of 28708.
Do these areas include all their "child" zones or are they just the zones with those names? For example, the Clans hold Athen and Aegan, but do they hold Wartorn Valley? West Athen? I figure these must be considered "subdomains" of the other zones, but if that's true, is Newland Desert part of Newland? Greater Tir County?
Also, the last caption states that the remaning terraformed areas are OT property. What about all the terraformed areas like Varmint Woods? There is a clan outpost there which has whompa access, but the way I read the Accord, that should be Omni territory. And what rules apply in non-terraformed areas which are held by no-one, like the Perpetual Wastes?
Another gripe I have is that 3 of the 11 areas designated Clan aren't even in the game. If the zones aren't going to be implemented, it would be nice to see some political story happen which gives the Clan more territory to compensate.
Finally, what about the neutrals? What areas are designated "neutral" and what rules apply in neutral areas? The last two Ammendments bring this question to the forefront, because the clans designated Newland as neutral last August. I take it this exempts both sides from the location restrictions, otherwise every Omni player in Newland City should be carted back to Omni-1 for corporate trial. Also, there is an Ammendment that states that Omni will place a security force at Meetmedere, yet the guards there are neutral and I remember that the city's neutralization was a story event some time ago. Shouldn't there be an Ammendment for the Ammendment then?
I'm really happy that some story items (like the Timeline..woohoo) are being given to us, but it gets difficult to RP and run an RP-based guild when the information you're given isn't consistent with the game world.
I spent a long time away from the game after New Year, so I'm sure there are some things I'm missing. I'm just hoping someone can fill in the holes.
http://www.anarchy-online.com/conten...tir_accord.pdf
And another 'how I see it' moment
This is how I read the existing situation. I could be completely and 100% wrong, but you never know.
Neutral territories are territories in which the 'no go' aspects of the Tir Accord are not as rigorously enforced. Places such as Borealis, 20k, Harry's, Last Ditch and other neutral areas that are not in the 'Council approved' territories are officially OT, but the presence of neutral territories benefits OT where they like it (the bank balance) by allowing them to effectively trade economically through to the Clans despite being in a state of open hostilities.
So they turn a blind eye.
Land ownership does include 'sub-zones' - the Tir Accord refers to geographical regions and is encompassing, it doesn't refer to playfields since the concept of 'playfield' is not something a native of Rubi-Ka would have a concept of. Thus, Wartorn Valley is not a seperate area - it is part of the region in which it sits.
As for the disparity in 'controlled lands' it is very much evident that Omni-Tek controls the lions share of the land, and has the better quality land to boot. Things like the Longest Road facility may even fall outside the Council jurisdiction, since the borders of clan/OT control were set when the Accord was signed. Thus any new facilities way out in the wastes may not be inclusive, meaning that as terraforming proceeds the controlled land ratio (clan:OT) shifts more and more in OT's favour.
On top of that, OT are allowed to maintain Omni-AF garrisons in Council territories as per the 'security of the planet' agreement. These stations are ostensibly in response to the Dust Brigade attacks, so the placement of those facilities is (currently) legal.
The Tir Accord is *not* a fair document. Omni-Tek have political and military clout to rival multiple solar systems, and the clans are a bunch of disaffected miners in one part of one planet. So the Tir Accord is very much slanted in OT's favour. Essentially, the Tir Accord outlines a 'change' in the lease agreement - giving a small parcel of land to the Clans, while anything not explicitly mentioned remains as dictated in the ICC lease agreement: all your base are belong to Omni-Tek.
* * *
The Tir Accord is an agreement between the Council of Truth and Omni-Tek. It isn't between the Clans and Omni-Tek. If the Council were disbanded, you can bet your bottom dollar that OT lawyers are going to read it by the letter, not by the spirit.
So yes, if the Council disbands then the Tir Accord effectively becomes void - causing all listed territories to revert back to the law as covered by the ICC lease.
* * *
As an interesting aside, this also means that any clan not a member of the Council of Truth is not protected by the Tir Accord either, and as such are not covered by the legal extradition or any guarantee of fair trial or standard criminal prosecution procedure. In fact, Omni-Tek could demand that Council members arrest known criminals currently seeking assylum in Council territories (as per the Tir Accord) and complain breach if they're not turned over to Omni-Tek for prosecution.
* * *
Usual disclaimer - FC are currently going over everything with a fine-tooth'd comb, so this could all be entirely lies and deceit. But that's my current understanding of the situation.
Tir Accord non-enforcement
All three sides drag out the Tir Accord when it's to their advantage to do so. All three sides mumble and change the subject when confronted with glaring violations.
The Tir Accord specifically limits the neutrals to Newland City (no smaller and less convenient box being available at the time). Legally, they have no business occupying abandoned mining towns (Borealis, Last Ditch), let alone building new ones (Hope, Home).
What's Omni-Tek doing about it? About the same thing they're doing about the blatantly illegal Clan military bases in Omni-Forest, Pleasant Meadows, and Wine. About the same thing the Council is doing about the equally blatantly illegal Omni-Tek military bases in Avalon and Greater Tir County. Ignore them as much as possible, stage occasional raids or police actions, and hope the problem goes away.
On the other hand, Omni-Pol guards aren't supposed to open fire on law-abiding neutrals or Clanners, either. Under the Tir Accord, if I'm walking around in Omni-Trade in civilian clothes and unarmed, the guards are supposed to say, "Have a nice day!" or at most, "Stay out of trouble, rebel scum." If they suspect me of a crime, they're supposed to arrest me - not send me to Reclaim. Tir Accord? What Tir Accord?
Similarly, the neutrals aren't supposed to be mining notum. The Clans are allowed to mine notum, but they're only allowed to sell it to Omni-Tek, at Omni-Tek wholesale prices. Now, I'm not saying I've got proof that they're doing otherwise. But I've sure seen plenty of mining tunnels in odd places, some of them thoroughly camouflaged against anyone farther than a dozen meters away. And gosh, the Clanners and the neuters sure seem to have more military hardware, and bigger construction budgets, than you'd expect under those circumstances, and gosh, there's a lot of talk about off-world smugglers, and gosh, there's a lot of illegal off-world hardware rattling around.
The only reason we aren't using the last copies of the Tir Accord for bathroom tissue is that the people on both sides who run this planet are all survivors of the Second Rubi-Ka War, and they still prefer a flawed, poorly negotiated, and frankly violated cease fire to another all-out civil war. That reluctance to admit that the Tir Accords are being violated is made worse by the presence of people claiming to be the Dust Brigade, which means that if war breaks out all over again, we may have to fight it without Resurrection Technology, just like the previous generation of Rubi-Kans did at the end.
I pretty much agree with them. I'm mostly happy with the status quo, myself.
(Oh, and the opinions stated above are the personal opinions of Brad "InfamousBrad" Bradley, and are not the official positions or policies of the Tir County Sheriff's Department.)