Where are all the players?
Funcom AO is getting mind numbing and what are you going to do about it? I hope you are not waiting for Shadowlands to bring you out of your slump. I started playing AO in November and since April I have seen AO steadily spiral down hill. AO is a wonderful game but with many issues. Some of those issues are complex and some of the problems could be easily remedied. I took a break from the game for three weeks and came back and created another character. (The main reason that I play AO is due to the character size. I don’t like playing a game where the character are the size of a quarter on my monitor.) My new character is only level 40 and I can honestly say that there are fewer people playing the game now then ever. I have spent days at a time looking for a team with little success. Every once in awhile, just by good luck, I would fine a full team and then its back to standing around yelling for a team to group with, but only having to give up and soloing a mission. (and no I’m not one of those players that team just to get a team mission to solo). Maybe Funcom will fix that issue.
I asked an ARK representative where all the new players were? He told me that probably they were on vacation and that Funcom sales are in better shape then ever. Hmm! The polls reports families this summer are staying home this year or traveling a hundred miles from home, only to be back at the end of the day. Hotel occupancy is down and airline ticket sales are low. Funcom had to restructure their organization and let personnel go. Funcom is even asking their clientele base to find players for them. The days of having 59 or 100 petitions ahead of you are no more, (zero, 8 or 20 is the norm). Are these indications that maybe something is wrong with AO?
I remember the days when we hunted for experience and did missions for items and credits. Plus, there were many groups of people standing outside the west gate of Newland, standing at various OP-s outside Tir for the purpose of forming teams to go hunting. Those days of seeing 3 to 4 teams hunting shades are gone, 4 to 5 teams hunting in Rhinoman cockpit are gone, people standing in line waiting to group at bully bridge are gone, and countless teams in Mort are no more. Remember the days when you were new to the game and you had a mission out in the boondocks and on your way to the mission you would always see another player coming and going. Just to stop and talk to them was a special moment in the game. The ARK told me that players are doing team missions now days. Well! Ok! they still have to stand around looking to join a team to do those team missions. Where are those players I ask? I have stood many hours by Fare Trade which is the chosen location now for low level clans to find a team. For higher levels its North West terminals in Tir. I don’t see many high levels standing there anymore. Maybe they started ALTS, but then why don’t I see them by Fare Trade? Has the game come to players creating MA-s to run solo missions? Not many people get to play 8 to 10 hours a day at this game.
Here is a suggestion: Remember the ARK department responsible for events? Or did Funcom do away with that department? That department is responsible for “producing, and starring in small, medium and large events”, so why don’t we see much for this? Where are those Dust Brigade terrorists? Are they in nursing homes now? It sure would be nice to let us know this, or are we suppose to wait for them to pop up in their walkers. Do you want to create excitement and mayhem? Staging an event can liven up the game so much if you would take just 30 minute to one hour a week. The terrorsit doesnt have to be in a team, if anything have a renegade terrorist. This doesn’t have to be done in the cities, where a lot of the other events took place only to have the servers crash. It can be done in the wilderness. I would love to encounter the Dust Bridge while running through Varmint Woods and then getting on OOC chat and telling the whole world of Rubi-ka that the DB are having a picnic in the woods and lets gank them. It doesn’t take a lot of computer programming and organizing to just run around killing people. Plus, players like to see their names posted as participants or casualties of an event. I remember way back when you had other events and of course the servers crashed, but hell we had so much fun and ended up talking about it for a few days afterwards. Take the most wanted article, that was a hoot. However, you forgot the little man. Just don’t recognize the higher players who may have ARK characters and whose main playing character gets reconized. Characters that are level 20ish and 70ish would like to see screen shots of their bodies lying in some field or city recognizing them as being a casualty. Which would be Rubi-ka Times or Voice of Freedoms responsibility to stimulate the players lust for gossip, dirt, envy, or sorrow. I wish and hope that maybe you will actually listen to someone that didn’t post a letter to bad mouth another player or whine about not having something that another profession possesses.
Thats just part of it Repluse.
That is just a small part of the problem Repluse. I can do without the Nodrops, uniques and rare items. I dont even mind camping a location for something. I have camped 3 hours for a crat suit to only have it snatched up by a higher level that all of a sundden logged in at the spot 5 minutes before the spawn time. If a person wants to stare at empty space for two hours, I think they deserve to have the loot, not the ones that arrive, log and then reappear before the spawn time and lay claim to the spot. In fact my character is still wearing her level 15 armor at level 49 and that doesnt bother me. I may have to run outside the mission a lot of times though but I am content. Just give me more interaction buy outside forces that can change the direction of the game.
I think Funcom should put a restriction on the Mobs to prevent camping from higher levels. I would like to see funcom put a loot restriction on the static bosses. IF the boss or static boss is a level 60 only people in that range can get the loot item. If there is another player that is level 150 in the team or doing the killing, then the boss or static boss should not drop that item. This will prevent the higher ups from killing the boss and then giving the item to their Alts or duel logging in one of their Alts to loot the remains. I have also seen ALTS log on their higher main character to start the attack and then just stand there and draw all the fire, while the ALT does the actual killing, which I think is wrong and could be solved by putting that restriction on the boss. Doing this may have its pit falls though. The higher levels are hardcore players and are hooked on the game and this is Funcoms main support. If there is nothing for the higher levels to do, then they leave. Once a person becomes a higher level the only thing left is to collect items. Funcom says that they can create another character. Well! ok then you have to do the same things over again and that really starts making the game routine. They end up having to go to the various hunting grounds and doing missions after missions. Funcom says playing other characters allows one to learn what other professions do. Well! after teaming with other players you already have learned what they do. You end up having to ask them for the buffs and I have heard many players telling people how to play their characters while in the team.
I dont think what is hurting the game has much to do with your concerns. I agree that your concerns a valid. I think it has to do with not enough adventure or excitment in the game. This stands true for most MMORPG games. The characters complete all missions and aquire all items and then what is there to do? Once the game becomes routine and boring we move on. When players move on to another game Funcom will run the chance of never capturing that client again and that is the risk that all businesses take. I have played many MMORPG-s before and I have not gone back to them. When Shadowbane, EVE online and Star Wars come out, I will try them and if they offer more excitment then I will probably stay with them. I will return for Shadowlands to see what has happened to the store line.
With AO they have to ability to change that because this game is very unique in the fact that Funcom can change the direction of the game. They have the ability to send in the events people to stir up trouble. Why they dont is beyond me. Its a crying shame that we have to wait for a patch to come out, just to add some excitment to the game.