Re: Re: 14.2 - Item Changes
Quote:
Originally posted by Vrach
I've been asking for this for Docs for MONTHS.
...
YES for docs! WANT!
Frawk
Re: Re: Re: 14.2 - Item Changes
Quote:
Originally posted by Frawk
YES for docs! WANT!
Frawk
:-)
"Lets see... what profession is aggro most commonly pulled from... what is the one prof in the group that people protect with their lives above all others... Oh, I know! AGENTS!"
/me coughs
I mean, c'mon. This isn't something that will "unbalance" anything... won't touch PvP at all, and will make teaming a bit more fun.
Anyway, it is another skill that Docs don't touch that often...
Re: Re: Re: Re: 14.2 - Item Changes
Quote:
Originally posted by Vrach
:-)
"Lets see... what profession is aggro most commonly pulled from... what is the one prof in the group that people protect with their lives above all others... Oh, I know! AGENTS!"
/me coughs
I mean, c'mon. This isn't something that will "unbalance" anything... won't touch PvP at all, and will make teaming a bit more fun.
Anyway, it is another skill that Docs don't touch that often...
Agents needs this because we have DARK BLUE body dev and DARK BLUE evades, and do a lot of damage. Therefore we pull aggro a lot and go down faster then anyone.. The other all-offense class, the NTs, can at least calm the mobs... This isn't as good as mezz but will probably help in surviving in teams.. (unless this is another camp-feist BS item like all the other new agent items seem to be)...
Re: Re: Re: Re: Re: 14.2 - Item Changes
Quote:
Originally posted by Third Eye
Agents needs this because we have DARK BLUE body dev and DARK BLUE evades, and do a lot of damage. Therefore we pull aggro a lot and go down faster then anyone.. The other all-offense class, the NTs, can at least calm the mobs... This isn't as good as mezz but will probably help in surviving in teams.. (unless this is another camp-feist BS item like all the other new agent items seem to be)...
I know, I heal agents reguarly. :-)
I didn't say take it from them - I said that it makes sense for Docs to have one, too. Our evades aren't terribly hot, and we draw a lot of aggro. It would be nice to help the poor tanks up there get shot at more.
Re: Re: 14.2 - Item Changes
Quote:
Originally posted by Vrach
I've been asking for this for Docs for MONTHS.
...
Funcom said they liked the idea of crats getting this months ago. Guess they meant those poor agents...
Scorus