Apartments affecting weapon damage
Here's a quote from the login.
Quote:
'There is currently a problem with apartments where you will lose the items in the apartment if you go in it. The fix that was done earlier had to be removed as it caused problems with weapon damage.'
ROFL. This is just so typically Funcom.
What code was I working on?
Yep, I'm a software developer myself, and when I read that I nearly sprayed my keyboard with Mike's Hard Lemonade (good stuff!)
I can only imagine the conversation at Funcom:
Tester 1: Hey, who changed the apartment inventory code?
Dev 1: I did, why, what's wrong?
Tester 1: Well, it seems to have changed weapon damage somehow.
Dev 1: Oh *&^# what source code did I have checked out?
Makes me wonder, was there a line somewhere that does something like:
if (apartmentDoor = 'OPEN')
{
weaponDamage = weaponDamage - 50;
CrashIfItIsTuesday();
}
ROFL!
Re: What code was I working on?
Quote:
Originally posted by wrecklass
if (apartmentDoor = 'OPEN')
{
weaponDamage = weaponDamage - 50;
CrashIfItIsTuesday();
}
Troggpancher. Definately!