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Threads 1 to 20 of 330

Forum: 18.7 Update Forum

Forum for discussing the content of the 18.7 update.

  1. Funcom employee Sticky Thread Rooted: Testlive Suggestions

    Started by Tomium
    6 Pages
    1 2 3 4 5 ... 6
    • Replies: 112
    • Views: 111,502
    Jul 17th, 2015, 03:22:59 Go to last post
  2. Funcom employee Sticky Thread Rooted: Renamed Nanoprograms

    Started by Demoder
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 70,950
    Sep 24th, 2015, 15:00:03 Go to last post
  3. Funcom employee Sticky Thread Rooted: 18.7 patches, IP Resets, and you!

    Started by Michizure
    • Replies: 1
    • Views: 14,646
    May 5th, 2015, 21:29:32 Go to last post
  1. CCP making changes to EULA and multi boxing rules.

    Started by Alternity
    9 Pages
    1 2 3 4 5 ... 9
    • Replies: 168
    • Views: 67,876
    Jan 23rd, 2015, 19:23:33 Go to last post
  2. Maybe fix nt

    Started by dritst
    8 Pages
    1 2 3 4 5 ... 8
    • Replies: 155
    • Views: 110,911
    Apr 14th, 2016, 04:03:31 Go to last post
  3. Funcom employee Forum Upgrade

    Started by Traderjill
    7 Pages
    1 2 3 4 5 ... 7
    • Replies: 123
    • Views: 38,492
    Sep 24th, 2014, 17:33:13 Go to last post
  4. Funcom employee 18.8.0 Update Notes

    Started by Emma
    4 Pages
    1 2 3 4
    • Replies: 71
    • Views: 25,672
    Jun 25th, 2015, 18:36:05 Go to last post
  5. Agent will no longer be a playable profession.

    Started by Foob
    4 Pages
    1 2 3 4
    • Replies: 64
    • Views: 19,125
    Sep 4th, 2014, 19:17:44 Go to last post
  6. Weird looking

    Started by grandefiasco
    4 Pages
    1 2 3 4
    • Replies: 64
    • Views: 21,536
    Dec 15th, 2014, 09:29:12 Go to last post
  7. Crat's are nerfed

    Started by McKnuckleSamwich
    4 Pages
    1 2 3 4
    • Replies: 64
    • Views: 31,944
    May 1st, 2015, 20:24:11 Go to last post
  8. Funcom employee Discussion of Suggestion Thread

    Started by Tomium
    4 Pages
    1 2 3 4
    • Replies: 63
    • Views: 23,844
    Nov 21st, 2014, 19:47:48 Go to last post
  9. 18.7 things I'd like reviewed

    Started by Traderjill
    4 Pages
    1 2 3 4
    • Replies: 61
    • Views: 20,253
    Oct 28th, 2014, 13:47:31 Go to last post
  10. 18.7 Final Adjustment Requests

    Started by McKnuckleSamwich
    4 Pages
    1 2 3 4
    • Replies: 60
    • Views: 26,596
    Jun 22nd, 2015, 08:16:42 Go to last post
    • Replies: 59
    • Views: 17,942
    Jan 3rd, 2015, 21:59:49 Go to last post
  11. Funcom employee Troa'ler nerf

    Started by Teeko
    3 Pages
    1 2 3
    • Replies: 57
    • Views: 23,911
    Mar 24th, 2015, 06:42:17 Go to last post
  12. Disable Inspect Function

    Started by Slynn
    3 Pages
    1 2 3
    • Replies: 53
    • Views: 22,006
    Jan 3rd, 2015, 21:19:59 Go to last post
  13. Funcom employee *YAWN* Its been held back longer

    Started by zoneik
    3 Pages
    1 2 3
    • Replies: 51
    • Views: 23,351
    Dec 4th, 2014, 12:40:32 Go to last post
  14. Discuss 18.7.0.17 on test

    Started by nanoforcer
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 14,822
    Aug 8th, 2014, 17:32:17 Go to last post
  15. Intrusive player-run bots

    Started by Traderjill
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 21,272
    Oct 18th, 2014, 22:18:11 Go to last post
  16. Jame blaster

    Started by pinkishpunk
    3 Pages
    1 2 3
    • Replies: 50
    • Views: 24,032
    Jun 5th, 2015, 10:06:00 Go to last post
  17. Since the Troa'ler nerf

    Started by McKnuckleSamwich
    3 Pages
    1 2 3
    • Replies: 48
    • Views: 15,351
    Mar 25th, 2015, 13:11:50 Go to last post
  18. Have engineers been forgotten?

    Started by Platypus135
    3 Pages
    1 2 3
    • Replies: 47
    • Views: 14,056
    Aug 28th, 2014, 07:22:18 Go to last post
  19. Funcom employee Scarcity of Devs to answer questions about 18.7

    Started by Neista
    3 Pages
    1 2 3
    • Replies: 47
    • Views: 17,913
    Nov 24th, 2014, 00:16:27 Go to last post

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