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    sezmra (Retired)
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Threads 721 to 740 of 770

Forum: Balance Discussion

Forum for discussion of upcoming balance changes to profession tool-sets.

  1. Funcom employee Sticky Thread Rooted: IMPORTANT: Keeping On Topic

    Started by Kintaii
    • Replies: 1
    • Views: 19,897
    Aug 22nd, 2011, 17:10:15 Go to last post
    • Replies: 14
    • Views: 22,132
    Feb 17th, 2011, 16:22:16 Go to last post
  2. Funcom employee Sticky Thread Rooted: Balance Documentation

    Started by Means
    • Replies: 0
    • Views: 42,152
    Oct 16th, 2009, 17:09:11 Go to last post
  1. Agg/Def idea

    Started by Doniger
    • Replies: 11
    • Views: 4,363
    Oct 22nd, 2009, 01:07:24 Go to last post
  2. rework on perk mechanics.

    Started by Moonbolt
    • Replies: 12
    • Views: 3,931
    Oct 21st, 2009, 21:25:38 Go to last post
    • Replies: 24
    • Views: 8,566
    Oct 21st, 2009, 15:12:58 Go to last post
    • Replies: 3
    • Views: 2,124
    Oct 21st, 2009, 11:19:22 Go to last post
  3. Lifeblood - heal perks in general

    Started by Superflare
    2 Pages
    1 2
    • Replies: 21
    • Views: 7,497
    Oct 21st, 2009, 07:46:07 Go to last post
  4. AAD changes and PvM

    Started by -Bear-
    • Replies: 6
    • Views: 5,531
    Oct 21st, 2009, 06:23:08 Go to last post
  5. Extend Bone Crusher to MPs?

    Started by XtremTech
    • Replies: 7
    • Views: 2,891
    Oct 20th, 2009, 20:34:13 Go to last post
  6. Increase Maximum Range on for Agents

    Started by sultryvoltron
    2 Pages
    1 2
    • Replies: 22
    • Views: 5,997
    Oct 20th, 2009, 20:04:35 Go to last post
  7. Balance PDF->DOC format

    Started by Xyphos
    • Replies: 6
    • Views: 2,679
    Oct 20th, 2009, 19:59:01 Go to last post
  8. wtb trader drain's lvl req

    Started by laillea
    • Replies: 18
    • Views: 5,629
    Oct 20th, 2009, 18:20:07 Go to last post
  9. Proposed Trader Nerf

    Started by Herkulease
    • Replies: 3
    • Views: 2,517
    Oct 20th, 2009, 18:14:24 Go to last post
  10. enf changes.

    Started by Moonbolt
    • Replies: 19
    • Views: 5,821
    Oct 20th, 2009, 15:46:09 Go to last post
    • Replies: 17
    • Views: 5,396
    Oct 20th, 2009, 15:05:22 Go to last post
  11. Shade bias?

    Started by wyldebeast
    • Replies: 14
    • Views: 5,176
    Oct 20th, 2009, 14:46:33 Go to last post
  12. Because MA's are right mad atm

    Started by McKnuckleSamwich
    2 Pages
    1 2
    • Replies: 20
    • Views: 6,236
    Oct 20th, 2009, 12:37:49 Go to last post
  13. Level scaling nanos

    Started by Xamofne
    • Replies: 0
    • Views: 1,625
    Oct 20th, 2009, 11:34:32 Go to last post
  14. 3K Aimed shot req agent's perk

    Started by laillea
    5 Pages
    1 2 3 4 5
    • Replies: 94
    • Views: 27,246
    Oct 20th, 2009, 09:00:11 Go to last post
  15. Quick note on Engineers and Shades

    Started by Mountaingoat
    • Replies: 9
    • Views: 3,568
    Oct 20th, 2009, 07:57:17 Go to last post
  16. Questions regarding Fixers?

    Started by Rurounin
    • Replies: 4
    • Views: 2,523
    Oct 20th, 2009, 06:07:23 Go to last post
  17. Keeper HM line + dimach

    Started by McKnuckleSamwich
    • Replies: 18
    • Views: 5,340
    Oct 20th, 2009, 01:43:28 Go to last post

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