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Forum: Balance Discussion

Forum for discussion of upcoming balance changes to profession tool-sets.

    • Replies: 14
    • Views: 22,854
    Feb 17th, 2011, 16:22:16 Go to last post
  1. Funcom employee Sticky Thread Rooted: IMPORTANT: Keeping On Topic

    Started by Kintaii
    • Replies: 1
    • Views: 20,560
    Aug 22nd, 2011, 17:10:15 Go to last post
  2. Funcom employee Sticky Thread Rooted: Balance Documentation

    Started by Means
    • Replies: 0
    • Views: 42,846
    Oct 16th, 2009, 17:09:11 Go to last post
  1. Balancing trader drains, ideas thread.

    Started by Gatester
    2 Pages
    1 2
    • Replies: 31
    • Views: 10,374
    Nov 7th, 2009, 20:49:22 Go to last post
  2. What keepers ACTUALLY need

    Started by McKnuckleSamwich
    2 Pages
    1 2
    • Replies: 31
    • Views: 9,961
    Nov 5th, 2009, 16:04:28 Go to last post
  3. Soldier feedback from 30th Oct

    Started by Questra
    2 Pages
    1 2
    • Replies: 31
    • Views: 8,856
    Nov 12th, 2009, 20:57:54 Go to last post
  4. schedule ???

    Started by Madmonk877
    2 Pages
    1 2
    • Replies: 31
    • Views: 11,703
    Sep 1st, 2010, 00:55:48 Go to last post
  5. Funcom employee How would you see it balanced?

    Started by borriss
    2 Pages
    1 2
    • Replies: 31
    • Views: 10,501
    Sep 22nd, 2010, 11:32:37 Go to last post
  6. Should doc get high nanoresist?

    Started by Cyberleet
    2 Pages
    1 2
    • Replies: 31
    • Views: 11,328
    Nov 2nd, 2010, 23:51:58 Go to last post
  7. Rebalance Shadowbreed

    Started by bitnykk
    2 Pages
    1 2
    • Replies: 31
    • Views: 13,521
    Nov 15th, 2012, 12:29:51 Go to last post
  8. Healing and Defence Perk Breakdown Tl5

    Started by McKnuckleSamwich
    2 Pages
    1 2
    • Replies: 30
    • Views: 7,517
    Nov 25th, 2009, 02:42:45 Go to last post
  9. Opifex genom perks review

    Started by Alceona
    2 Pages
    1 2
    • Replies: 30
    • Views: 10,395
    Dec 7th, 2009, 07:31:00 Go to last post
  10. AS profs

    Started by Chrazy
    2 Pages
    1 2
    • Replies: 30
    • Views: 9,949
    Dec 14th, 2009, 14:16:33 Go to last post
  11. Deflection Amplifier

    Started by Ocene
    2 Pages
    1 2
    • Replies: 30
    • Views: 10,385
    Nov 17th, 2010, 13:43:07 Go to last post
  12. Change how perk checks work.

    Started by Jjin
    2 Pages
    1 2
    • Replies: 30
    • Views: 9,491
    Dec 30th, 2010, 06:34:54 Go to last post
  13. Clean-slate tower wipe at Re-balance Live Launch

    Started by Lektronik
    2 Pages
    1 2
    • Replies: 30
    • Views: 14,335
    Apr 21st, 2011, 19:04:41 Go to last post
  14. breed change?

    Started by z1pp0
    2 Pages
    1 2
    • Replies: 30
    • Views: 17,566
    May 21st, 2012, 17:42:36 Go to last post
  15. Level lock Unknown factor 8 to 150+

    Started by Gatester
    2 Pages
    1 2
    • Replies: 29
    • Views: 10,874
    Nov 3rd, 2009, 12:03:35 Go to last post
  16. NSD immunity on 2nd ND remover

    Started by Klod9002
    2 Pages
    1 2
    • Replies: 29
    • Views: 7,226
    Nov 12th, 2009, 18:04:01 Go to last post
  17. Breed-perks = profession perks.

    Started by Towerblock
    2 Pages
    1 2
    • Replies: 29
    • Views: 8,508
    Dec 17th, 2009, 16:23:02 Go to last post
  18. Breed-balance...more gaps an option?

    Started by Cyberleet
    2 Pages
    1 2
    • Replies: 29
    • Views: 10,509
    Nov 30th, 2010, 23:31:27 Go to last post
  19. Petition regarding all future items added to the game

    Started by Aramsunat
    2 Pages
    1 2
    • Replies: 29
    • Views: 9,231
    Feb 5th, 2013, 00:05:40 Go to last post
  20. Mercenaries

    Started by Wyoming
    2 Pages
    1 2
    • Replies: 29
    • Views: 10,830
    Feb 11th, 2013, 17:51:09 Go to last post

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