Originally Posted by
Saetos
I've gotten a message or two regarding concerns about the cooldowns of some of our nanos, the drains in particular. Here's the recharge and cooldown of all of our nanolines:
DEPRIVE/DIVEST/SABOTAGE: 1 second recharge, 6 second cooldown (10 seconds for Industrial Sabotage)
RANSACK/PLUNDER/PROTECTION: 1 second recharge, 6 second cooldown (10 seconds for Corporate Protection)
MY ENEMY'S ENEMY: 2 second recharge, 180 second (3 minute) cooldown
THEFT HUMIDITY: 1 second recharge, 120 second (2 minute) cooldown
GRAND THEFT HUMIDITY: 1 second recharge, 60 second (1 minute) cooldown
PLAGIARIZE NOTUM: 2 second recharge, 8 second cooldown (of only the SL nanodrains, Pay the Pauper line is unaffected)
DRAW AC: 6.49 second recharge (probably bugged), 12 second cooldown
SIPHON AC: 1.5 second recharge, 12 second cooldown
EVISCERATE DEFENSE: 1.5 second recharge, 3 second cooldown (the prep nano)
ATTENUATE DEFENSE: 1.5 second recharge, 6 second cooldown (the heavy nano)
ABOLISH BISMUTH: 1 second recharge, 8 second cooldown
If I didn't name a nanoline, they have no cooldown. And again as noted, Improved Health Plunder (the Bronto Burger quest nano) has had its recharge nearly halved.