So I "frankly have no idea what SG and [Ebag] have and are pushing for" which is true. Nor do any of the MPs on the forum.
Ebag333: You claimed you had dozens, if not more ideas on boosting MPs, that apparently you've posted in the past year. I couldn't find a single one, searching through this forum or the Game Suggestions forum. So, throw me a bone here, I want to see what these ideas look like A long time ago, you used to acknowledge your playstyle was unusual and not to everyone's taste. But in the recent thread you closed, you seem to hint that you want to impose this idiosyncratic style on all the rest of us some strange RP notions we don't quite understand. So clarity from you, specifically is desired.
SG, feel free to chime in on what you want for endgame MPs
Edit: Or another thought. I made 9 suggestions in the MP forums this year (gawd knows I troll game suggestions and have posted in a million threads there so never mind those). Can you please tell me whether you are for or against these ideas:
1) fear/knockback resist for SS (or Nano interrupt buffline which helps all TLs)
2) blind/fear for Yidira
3) PVP eye symb
4) more def for non-SoZ mps
5) more AR
6) extend duration of pvp debuffs (purge/kit removable of course)
7) composite dominate
8) lesser SS for tl5
9) plea for diversity (more viable weapon choice)
My latest bugbear is melee alpha protection. Agree/disagree?
And alternatives if you have. I wanna see where our professionals see MPs headed.