im glad to see engies have got some luv and are doing better in pvp. that special absorber is a very good idea and has great benefits in 1v1 and mass pvp. the pet boost sounds good as well though i not seen one in action yet really.
but funcom are killing 1v1s (although never balanced really). like the addition of the anti complete heal nano for soldiers and most importantly the anti fixer nuke for nts. no smurf who is not mentally insane will even dream of dueling a nt now lol .
8sec = dead with no chance of resist. i wouldnt mind them nukes as much if it had alot higher nano resist like 100% or 120% etc so we might have a chance full def but its something silleh like 5% lol.
the whole idea of making some classes good against others and bad against others e.g. trader or mp beats nt and nt beats fixers in mass pvp is a good one. but it does destroy 1v1s really and atm is very unbalanced. atm 1v1 enfs with eqb are unbeatable in the arena and most other places. fixers are extremely good against a good few classes like soldier, ma etc but get inta killed by nts. i suppose things improve with time and hopefully the class balances will be sorted and some of the current extremes removed (e.g. fixer killer nuke:P).
engies deserve the boost. let the engies rule!