Well I guess these could be considered "we'll just find something to nerf because we work harder @ finding things to nerf then finding bugs to fix". First of all why was the X that marks your mission entrance nerfed. No biggie but none the less nerfed as you don't see a nice big X there anymore. Secondly also no biggie but why was it so important to nerf the mini map inside the grid instead of use that time to fix a bug or two? Just goes to show the mentality of FC. "We'll find something to nerf no matter the cost because nerfing stuff regardless of how small is much more fun to us illerate coders then fixing bugs" Ah another nerf I just remembered. Now when dragging an item over a hotbar spot it doesnt highlight that spot. Once again a fine example of how bent FC is on making everything in their game a little less effective.
Hey why don't ya'll get your billing department on your nerf roll and nerf the cost of the game. Come on that's a hell of an idea and you know it would just make you all kinds of warm and fuzzy to have something else to nerf.