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Thread: Unoffical 14.6 Patch Notes

  1. #1

    Post Unoffical 14.6 Patch Notes

    I was looking through some posts about the test server and came across this post:

    "Unfortunately there weren't room for putting more stuff into 14.4. For 14.6 initiatives on all bows and crossbows are fixed though, and most have got their damage output increased as well." -- JimSalabim, Designer

    From Thread: http://forums.anarchy-online.com/sho...threadid=32936

    If anyone else finds any other notes in the forums about 14.6 post them here, so we can get a rough idea of whats being done for 14.6

  2. #2

    Wink Multi Color XP BAR?

    "Uhm... folks. We have registered the idea, and like it and all. No need to continue bumping the thread. Let other suggestions have their chance..." -- Cz, Community

    In response to:

    "What i think would be of great interest for players and quite simple to implement is that there would be a difference of colour in the XP bar between the XP gained and "saved" and the new XP "unsaved".
    That would help players to see when it s time to go to the insurance to save the new XP gained since last time.
    I think a lot of player don't realize the amount of new XP gained and forget to save then cry a lot when dying and losing a huge amount of XP" -- bumamgar, Leet

    From Thread: http://forums.anarchy-online.com/sho...0&pagenumber=2

    Hopefully this will be in the 14.6 patch.

  3. #3

    Post Coffee Machine

    "This fix is scheduled for 14.6." -- JimSalabim, Designer

    In reply to:

    "Coffee machine How? want to know if the tradeskill process has been fixed"

    i.e. it's currently not possible to create a coffee machine, the tradskill process is broken.

    From thread: http://forums.anarchy-online.com/sho...threadid=36419

  4. #4

    Losing Hacker Tools

    "Losing Hacker Tools
    We're aware that you're losing your Hacker Tool when hacking the Portable Surgery Clinic or the Pharma Tech Tutoring Device. Unfortunately it's not something we can fix before 14.6. I'm sorry about this." -- JimSalabim, Designer

    From thread: http://forums.anarchy-online.com/sho...threadid=35386

  5. #5
    "Don't forget that the BBI's are currently using melee init instead of ranged init - of course that may be fixed with 14.5" -- Menthos

    "Isn't... ETA 14.6, along with a bunch of other weapons (Manex Catastrophe, ?Schuyler?, etc.)" -- Kiryat-Dharin, Supa Leet

    From Thread: http://forums.anarchy-online.com/sho...threadid=50646
    Last edited by Purr; Sep 12th, 2002 at 15:13:33.

  6. #6
    "As I recall, Cz explained that originally a lot of 14.5 was going to be part of 14.6, and it was going to be one monster patch. It got too big, so they decided to split it into two patches. 14.5 got the content changes, and a few rule changes, and 14.6 will get the majority of the bugfixes/rule changes" -- Kiryat-Dharin, Supa Leet

    From Thread: http://forums.anarchy-online.com/sho...threadid=50516

  7. #7
    "Two hot issues
    Just thought I'd let you know that we have heavy focus on both the team health bars and the pet pathing right now. Hopefully we'll have improvements there for 14.6, though I can't promise anything yet. " -- Cz, Community

    From Thread: http://forums.anarchy-online.com/sho...threadid=42685

  8. #8

    Shuriken in 14.6

    "Shuriken in 14.6 at the earliest I'm afraid... but it's coming allright. 8)" -- DaveDread, Martial Artist Professional

    From Thread: http://forums.anarchy-online.com/sho...highlight=14.6

  9. #9

    Clan Only Army

    "With 14.6 FC has said that they will make armor like khaelar sleeves, that have clan as one of the requirements, overequiped if you are omni." -- Xeni, Phear Leet

    From Thread: http://forums.anarchy-online.com/sho...threadid=43102

  10. #10
    "I believe the implant disassembly clinic is currently usable by anyone (but one of the components is only available from the Fixer shop) but I have heard this will be 'fixed' in 14.6" -- Warlock, Supa Leet

    From Thread: http://forums.anarchy-online.com/sho...0&pagenumber=6

  11. #11

    Re: Coffee Machine

    Originally posted by Koniosis
    "This fix is scheduled for 14.6." -- JimSalabim, Designer

    In reply to:

    "Coffee machine How? want to know if the tradeskill process has been fixed"

    i.e. it's currently not possible to create a coffee machine, the tradskill process is broken.

    From thread: http://forums.anarchy-online.com/sho...threadid=36419
    You can make the coffee machine...you just can't make coffee.
    Yagyu for life

  12. #12

    Question

    according to the thread there is only 1 coffee machine in the game and that was given to a user as a prize.. are you sure you can make a coffee machine?

  13. #13
    Yes I have one.... send me a tell and we can get together so that I can drop it in the trade window so you can see it, or I could just drop it in a /tell to you.
    Last edited by Miniexplicit; Sep 12th, 2002 at 18:19:49.

  14. #14
    Originally posted by Koniosis
    according to the thread there is only 1 coffee machine in the game and that was given to a user as a prize.. are you sure you can make a coffee machine?
    Yep.
    Gunned down the young. Now old, crotchety, and back.

  15. #15
    Decaff capachino .. 2 sugars :P

  16. #16
    The coffeemachine making process was fixed in one of the last patches. The coffee making process however is still fubar. Oh and i was the one who had the only coffee machine in the game for a long time
    Director "Meister"
    President, Omni-Pol
    Level 207 Omni-Tek Dictator
    Meister's Reinforced Suit - Bureaucrats may be gimps, but at least we know how to look good.
    Account Created: 2001-06-27 23:07:32

  17. #17
    cofffeeeeeeeeeeeeeeeeeeeeeeeeee

    /me falls into a twitches drooling heap

    would be nice to see this fixed though, give the crats a little sumtin' sumtin'
    General Hershel "Kasimir" Jurik

    President of Division 9 R.S.G.E

    Fixer
    RK-1

    Braumiester of the Pagan Bartenders, wielder of dual SSo8s

    Stealer of hearts, creds, and anything not nailed down!

  18. #18
    The coffeemachine making process was fixed in one of the last patches. The coffee making process however is still fubar. Oh and i was the one who had the only coffee machine in the game for a long time
    You must be Omni? As a clan leader, my character Shadowprofit received one also as a reward from a GM.
    A long time away. Newly returned.

  19. #19
    Hmm as President of Omni-Pol, i would say that i am Omni
    Director "Meister"
    President, Omni-Pol
    Level 207 Omni-Tek Dictator
    Meister's Reinforced Suit - Bureaucrats may be gimps, but at least we know how to look good.
    Account Created: 2001-06-27 23:07:32

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