Doctors seem significantly weakened in this patch - from initial testing, MA was fun to play, advy, keeper, crat is fun to play, engi too. But doc doesn't "FEEL"" fun. It's like you're relegated to spam heals on yourself and UBT has maybe a 45%-55% land rate, so vs any class with any DPS it's like: heal heal UBT UBT heal UBT (lands), heal, dot dot heal heal, UBT UBT (lands) heal heal... there's so little capability for damage, it's not "FUN" to play at all.
imo, dots could have a slightly lower check and faster cast time and it would make playing doctor a lot less infuriating. Not to mention, a lot of profs have significantly boosted damage capability vs docs (and engies) so it would make sense for docs to be more dynamic - faster to get dots rolling to make opponents take some of the DPS pressure off.
Edit: I noticed malp is a nuke now. Rest of points still stand... Doc was really not very fun to PVP with but I'm going to try more this arvo.
Also we noticed that Reduce Inertia (MA) cancels top wolf (advy)