I'm betting on those big freaky pistols we saw in renders last year this one!
I'm betting on those big freaky pistols we saw in renders last year this one!
Last edited by SoapTarder; Jun 10th, 2011 at 15:57:10.
wtf happened to my avatars eyebrows?
I used to listen to Dubstep in the 90's... every time I connected to the internet.
WOW! these are the most realistic and best AO graphic screenies. I assumed they're on the new engine???
"Don't think...feel, it's like a finger pointing towards the moon"
I didn't realize that four months ago was last year. That said, no - The odds of those pistols dropping at the moment are slim to none. Even if they *did* they wouldn't look like they do in that picture, as they were made for (and shown in the previewer for) the new engine. Odds are you'll see them come out then. =)
There he is!! You can go back to slacking now, Cuisinart.
Brad L. McAtee / Kintaii
Former Senior AO Designer & Jack of All Trades
(2007 - 2012)
~~ Twitter :: Facebook :: Norse Noir ~~
Liamboru 220 Engineer - Brianboru 220 Soldier - Padraigboru 150 Soldier - Tadghboru 60 Engineer - Cormacboru 15 Engineer
...and ofc, the army of buff hoes
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PvPDood: Hey, come back and duel me again, I hardly ever get to fight a gimp like you! - Get a /tell like that and it sort of makes you want to evaluate what you thought was a twink!
Walker: Anarchy! Anarchy! Anarchy! Anarchy!
Texas Ranger: I don't even know what that means, but I love it!
First to post from a phone?
Colawren - Gimpest stripped adventurer on RK1.
Reroll Enthusiast.
The alts: Colawrenn, Iriotz, Empea
Proud member of Forsaken and Unity of the Rose.
You hit Tarasque with nanobots for 18280 points of melee damage.
First shade with Blades of Boltar
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How much is enough?
Member of Halinallet!
Is this some kind of homage to the Gauntlet in Ultima Online? Because if so, that would be AWESOME. There, the loot spawns right in your pack and there's none of this loot-selling, alt-relogging nonsense
If not, god I am old, right
Why is it that FunCom always works harder on failing projects than the GAME People love to play and always come back to. Engine = NOT. With the decline of AO players you think they would work harder and give there loyal member more of what they ask for.
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Jackyou Enforcer 220/70/30 ------ Lamice Doctor 220/70/30
Meymanrex Solder 220/70/30 ------ tatdacrat Crat 220/70/30
Tathreal Keeper 220/56/26 ------ tatdadraken NT 220/70/21
tatdatrader Trader 220/60/18 ------ Bangbang Solder 220/70/24
tathrad Adv 220/50/18 ------ tatdaengi Engi 220/60/24
tatsma-MA 214, zzips- Fixer 211, tatmpes MP194, Libeli, Shade 168,ladraken Agent161
Setting the Goal high is not always easy but in the end it is worth it.
those new engine pics are amazing!.... o wait....
^^j/k
in all serioiusness those i agree with means in checking out his family and such. glad they are not injured
Whut, giev pics moar pics!
Ekarona 220/30 Female Solitus Engineer, long term member of Northern Star and proper "poor" gimp.
Ekaslave 220/low Female Solitus Trader, FLAT(TM) pricing TS, almost all can do!
Ekaros almost there/almost there too Male Solitus Martial-Artist.
Ekadv gimp/gimp Female Opifex Adventurer
So my take away is that we will another patch inside of 14 days to add birthday content.
Another take away. While art work is not engine work, the updated textures and trees are being stated as for the new engine so people working towards the release of the engine/art has been impacted/pulled off by the additional content work. Glad to know that truth there after it was stated some time back that all this new content would not impact the engine release.
Also taking away that all the nano doc's are being worked on but nothing is releasable yet to general public. So have the professionals seen drafts yet of the version 2 docs?
So when in the re-balance talks are we going to learn about the new stances and tools that will be added. Like the MA stance for example.
Lheann
President of When I Grow Up
Lhisa - MA - RK1
MaxKillz - Enf - RK1
Namaru - Enf - RK1
"If you find yourself loosing a fight, your tatics suck."
Is a server merger planned?
And yet, your interpretation and what you're "taking away" is completely incorrect. "Asset creation" has absolutely nothing to do with engine coding/integration. People can make assets all day long and the work the artists are doing has zero bearing on what the coders are doing. So no - The content did not impact the engine release in the slightest.
Brad L. McAtee / Kintaii
Former Senior AO Designer & Jack of All Trades
(2007 - 2012)
~~ Twitter :: Facebook :: Norse Noir ~~
Is the Gauntlet going to be an instance or more raid based?
Sorry if this was asked before.
So then you are saying that the engine will be released even if the updated assets are not finished? Basically new engine with old assets. I find that hard to believe that the engine would be released without all the new assets being ready (like trees) as you probably want this be a big deal release with lots of PR and no speed bumps.
A review that states "new engine same old dated textures" probably would not be helpful to a revitalization of AO. So that is why I am betting their is some level of connection between the two.
That is why my take away was important to be addressed. While I find it hard to believe that the engine could be released without all the updated assets I will believe you that they are not tied together and truly on different release schedules. So here is hoping that I never see "Engine is ready but we are waiting for the asset update to get finished" in a FWM post.
Lheann
President of When I Grow Up
Lhisa - MA - RK1
MaxKillz - Enf - RK1
Namaru - Enf - RK1
"If you find yourself loosing a fight, your tatics suck."