There are a couple thing beside nanopool that gonna probably nerf our PvP DPS output, one being nano resist, since @ 2.8K MC versus 2.3K NR for instance would give about 77% landrate according to this http://pvp.aodb.us/ARDEF/weapon_calc.html. If you land 1 NR debuff on 2300 you end up at 87%. In the end, cut anything beetween 10% and 20% of our DPS from the rough PvP DPS values.
As far as i can see we are subject like any other prof to cooldown on our tool as well - i am not sure nanopool should be added on top, but who knows. We got 45 sec recharge on NS1/2, our special nuke have 10 sec / 20 sec recharge which remind of weapon special recharge, our perks have recharge like for any other prof (on that subject the NR debuff perk will imo be the limiting factor for a lot of things, 75 sec recharge i think), etc.
The cyberdeck which doesn't require nano pool will probably means jack in pvp since MC @ 2.8K + our poor AAO (200/300 ?) will makes us land like 50% of our regular or something. These regular shouldn't be dealing lot of dmg - the weapon dmg template is far from OP'd, and the critical bonus which i saw being put in front to argue bout our possible DPS is actually laughable - 650/750 base hit would means 3K/3.5Kish crit at most, with a combat prof with a decent AR to dmg conversion ratio - which NT doesn't have, as far as our information goes (1/12 past 1.2K AR right ?).
I will know calc 30 seconds of fight in depth and see what this give us in term of na cost compared to dmg dealt and debuff etc :
Sec / Nano program
1 - nr debuff (3360)
2 - Base nuke (3600)
3 - Alpha Nuke (6000)
4 - Blind (3562)
5 - layer refresh (3701)
6 - Base nuke (3600)
7 - DoT line A (3000)
8 - DoT line B (4067)
9 - layer refresh (3701)
10 - Base Nuke (3600)
11 - NR debuff (3360)
** ALPHA TIME ! ** (add in some random DD perks)
12 - Nano Burst, DPS mode (0)
13 - Alpha nuke (6000)
14 - Base nuke (3600)
15 - Finishing nuke (6000)
** TARGET NOT DEAD SOMEHOW, TURTLERIZATION MODE ON ! **
16 - Layer refresh (3701)
17 - 20K nano heal (1)
18 - Base nuke (3600)
19 - Root the mofo (0) - Use LoS a bit there
20 - Layer refresh (3701)
21 - NR debuff (3360)
22 - Base Nuke (3600)
23 - NS2 time ! for the final strike
24 - Blind (3562)
** Mini alpha time** (add in some random DD perks)
25 - Nano Burst, DPS mode (0)
26 - Base nuke (3600)
27 - Alpha nuke (6000)
28 - Layer refresh (3701)
29 - **scratch his head**
30 - Base nuke (3600)
Total na cost : 95576 ---- @ 55% reduction, 43009 nano. For a trox, that d be 52K nano.
This is just as informative as it can be - I am not saying 43K nano cost is obcene at this point, i m just wondering. Just some additionnal info for yall to think about.