After brief review of the doc, here are some initial feedback/questions -
About trader cooldowns: Will these cooldowns be "local" like the other professions will be getting?
Roots
The durations on all of these roots is just insanely too short. If you are going to nerf duration hard, I would think a fair minimum would be 30 seconds, with a maximum of 1 minute. But 3-7 seconds? WTH??
Drain Health, Heal Other
These things need to keep the ability of using it on the caster. Removing this functionality is silly (to put it nicely).
Drain Other, Heal Self
Maybe too much nanocost, though that probably needs to be decided on the test server.
Nano Point Stealing Line
At first glance, it looks like it's taking too much nano. However, in consideration of the insane nanocosts of everything now, it may be reasonable.
Outfit Team Nano Regen
Double the "per hit" amount, reduce the number of hits to 15, keep the 2 second delay. In consideration of all of the casting done elsewhere, I feel this is more an emergency line for the team tank/doc. In emergency situations, I don't think we want to be waiting around for miniature tick amounts.
Nanobot Defense
Nice.
Charms n' Pets
Hmmmmm.
Slayer Nanos
Cool.
Divest Damage
10 minute "buff" duration is nice.
Drain AC Debuff
Nice.
AC Buff Line
WTF are you smoking???
Skill Drain
1) I don't think that 276 points of skill reduction is going to do anything serious to a devoted pvper, so maybe a slightly higher amount is needed (350/400 total?). I also think that 15 seconds is way way too short. Maybe 45 seconds instead.
2) If you *must* have a cooldown here, I would only suggest that it be on the divest line. With plunder being 150% NR resist, a 5 second cooldown will only cause headache for the trader and likely won't even be used in the toolset due to impossibility to land in a reasonable manner (in pvp at least).
Skill Wranglers
Please implement the ability to turn off "team invite" windows unless initiated from the LFT window.
Last edited by Lektronik; Jan 23rd, 2011 at 21:10:43.
Current self-healing from top trader heal is 17302
Nano document self-healing from the health drain is 37920
How much more than my pure healing/survival setup MA (including all my MA's HD, disharmony proc and HHaB ring) do you want to heal before even including HD, drain procs, and other trader health draining tools? What do traders need to solo that absolutely never misses and does that much damage?
Yeah, it means don't use team buffs when you have a self only buff for +30 crit increase and are soloing.
6% crit increase, large "permanent" damage add buff, fixed mezzes that will now work in SL, over 2x increase in healing+5k nuke, and massively useful nano point drain are a few improvements I can see.
Read the doctor nano document. High nanocost heals+tools combined with very high nano point drains = __________?
I want all the ones whining about pvm to name exactly what they will lose the ability to solo with these changes and that is with a setup that is meant for pvm and not pvp. The only thing that was lost for pvm was...-300 AAO in pvm maybe? I'll take the 20000 extra healing per minute.
I am trying to be respectful, but most of you seem to completely disregard any benefits, ignore all the changes to other professions as well, overexaggerate almost every situation, and refuse to support your statements with either mathmatical calculations or realistic situations that could in someway make your case relevant. There are some problems but not every profession needs to start screeming it is the end of the world without saying exactly how.
"We are ****ed" is not an argument, so until there are specifics brought into this you guys are just trolling and I will be sure to let any of you know it.
Found it LOL
The entirely line isnt organized, should I blame Genele?
SO..... I got no complaining! EVERYTHING is ok (I guess)
Lainbr - 220/30/70 Meta-Physicist Nanomage - E / Spirals - 220/30/70 Enforcer Solitus - E / Kokusho - 201/22/55 Fixer Nanomage - Equip Soon ;o
Traderbr - 180/0/0 Trader Nanomage - / Kaoru - 60/0/0 Meta-Physicist Nanomage - totw semitwink
Proud veteran of Spartans
To devs: You failed redesigning MPs as NTs with pets. I want my debuffer back.
Dreamer: Basically - I wish THIS much effort was put in to ALL profs rebalance docs.
Kintaii: Genele is more hardcore than you, your guildmates, and anyone else you've ever played with
Anarrina: Trust me, I'm not that scary in real life.
Seatos I kind of forgive you to misquote me, as soon as you try to solo a 220+ SL boss with the new nanos, you might understand why i feel this way.
I did solo pretty much every Inferno boss myself. Ask the devs to teleport you to: pen catacombs, in front of Kur, the boss in there. Solo him with the old setup, then try the new one. You will understand what i mean.
The health plunders WILL NOT MAKE UP FOR THE AAO DRAINS WE LOST IN PVM ENCOUNTERS.
Last edited by Shareida; Jan 22nd, 2011 at 01:30:41.
Neophyte Nerf"Shareida"Batted First Order
Freshman Jefferey"Bailan2"Ginsberg - Retired
Shareidah - First Order
A Producer's point of view
Neophyte Nerf"Shareida"Batted First Order
Freshman Jefferey"Bailan2"Ginsberg - Retired
Shareidah - First Order
A Producer's point of view
You are forgetting something...
Executing Nano Program: Perfected Health Plunder.
Your target countered the nano program.
I wouldn't be surprised if we manage to fumble >50% of the time, and don't get me started on NR1+ opponents...
A placeholder post on page 5? I doubt anyone will notice your answers there when you edit it, at least not those that refresh this thread every hour or so
Syy
Positive change: Reducing most recharge timers to 1-2.5 seconds.
As we will spend most of our time running away, and since the recharge bar is still broken for more than 3.5 years aka 16.2 patch, it will make it a bit easier for those that have trouble remembering all those different recharge timers and guessing correctly if 5 seconds or whatever have passed since the last casted nano...
And how will the cooldowns be displayed? I hope I won't have to check my ncu for the cooldown nanos with an similar icon. 2 nanos with 30 seconds cooldowns seems to be manageable, but 16 cooldowns ranging from a few seconds to a few minutes? Eeeek?
Syy
I'm personally hoping to see cooldowns done in a similar manner to the recharge countdowns on perks. I'm not so sure I could take having 10+ cooldown nanos running in my NCU window.
Another issue that I've noticed is the loss of the Ranged Init buff from Relentless Slayer and Fine Tuning. I'm aware that it wasn't on any of the other buffs in the line but I was rather hoping to see it added to the other buffs as opposed to removed from these two.
Malcom Ciafardoni
Circle-G Inc. - The Past. The Present. Your Future.
I'm not a gimp, I'm a trade skill Trader.
With all the talk of cooldowns, I got them mixed up with what I read in the NT forums:
I was just thinking that since we would have to cast so many debuffs on a faster basis, that we wouldn't want downtime due to waiting on recharges. However, I wasn't paying attention to the recharge times in the trader doc so much, and now I realize that many of the important debuffs only have a 1 sec recharge so cooldown doesn't really matter here.
Still waiting for an answer on fixing the AAO debuff (drain durations) on NPC's.
Don't get me wrong. That's the only thing really bothering me in the whole nano document.
Neophyte Nerf"Shareida"Batted First Order
Freshman Jefferey"Bailan2"Ginsberg - Retired
Shareidah - First Order
A Producer's point of view
Whealer got it right. The local cooldown mechanic is already in the game being used for Improved complete healing for example. You do not get a lockdown nano in your NCU but the icon on your hotbar/nano window will grey out and have a countdown on it ticking down until the nano is ready for use. This countdown is like your perk countdowns and independant from the countdowns you already see on all your nanos on the hotbar (being caused by the recharge).
Meaning - if you cast a nano with a cooldown of 10 and recharge of 1 you will get a 1s counter on all your nano icon on the hotbar but a 10s counter on the icon of the nano in question.
Deadly Whisper - RK1
too many alts for to little space
Always admired your positive attitude, almost always supposedly hardcore pvprs flame others cause they choose to not be supposedly hardcore.
You break the stigma.
OT:
Some of the more sillier nanos are completely adjusted and now all your recharges are basically 1sec, with addition of nano cooldowns ... your now a genuine nuking/caster class.
Posted by Seventh: Has something to do with the fact that RL speaking im 172 sm high and weight 96 kg, all of which come in muscle form (and guessing your reaction about forum pvp, yes i can log into webcam )
Said the pixels lol..