Originally Posted by
Traderjill
"what's wrong with these dumb noobs?" while the newbies are going "WTF is up? I don't get it? It's not being spoon fed to me.. I quit"
... I recognize that the newer generation of gamer is going to need more guidance than we had...
Actually, when you put it that way ...
It got my brain juices going. I think that I was an "inbetweener."
There was so much that I didn't figure out. I ran from ToTW to New Land City more than once. I was somewhere between ~120 and 144 when I found out about evades and inits. I had just teamed so much that people tanked, healed and so forth, compensating for that hole. I didn't figure out why it was so difficult to solo.
However, I was taught something, "If you don't know. Ask! You have a tongue in your head."
Way I see it? Give them their shinies, let them feel this is a good game. Spoon feed them a bit at the beginning but subtly get them to work the puzzles out themselves. Give the game an altruistic purpose of helping people think, socialise and work things out.
Challenges, puzzles and such. It empowers people and gives them a sense of accomplishment to over come it. As long as you scale up, so they take it in steps and stages. One day they will look back and go, "Whoa! That low levels stuff was so easy but now look at what I can do?!"
I think that is so much better for people. AI that changes, puzzling maps and dungeons that give clues and you have to work out ...
... SO much potential that could be realised.