This thread is part addressing the nanos themselves and part addressing them post balance so if ARKs feel please move this to game suggestions.
The nanos.
# Adventurer
Heal modifier -50
# Agent
Target Modify Sensory improvement -750
Target Modify Matter metamorphosis -750
Target Modify Biological metamorphosis -750
Target Modify Psychological modifications -750
Target Modify Matter creation -750
Target Modify Time and space -750
# Bureaucrat
Target Hit Health Poison -1500 .. -1500 10 hits, 1.99s delay
if Form == 17710 or
Form == 227238 or
Form == 30356 or
Form == 30348 or
Form == 30365 or
Form == 17655
# Doctor
Target Hit Current nano -750 .. -750 5 hits, 2.99s delay
Target Modify Sensory improvement -500
Target Modify Matter metamorphosis -500
Target Modify Biological metamorphosis -500
Target Modify Psychological modifications -500
Target Modify Matter creation -500
Target Modify Time and space -500
# Enforcer
Target Modify Duck explosives -1000
Target Modify Dodge ranged -1000
Target Modify Evade close -1000
Target Modify Critical chance -10
# Engineer
Target Modify Smg -600
Target Modify Ranged init -600
Target Modify Burst -600
# Fixer
Target Modify Sensory improvement -750
Target Modify Matter metamorphosis -750
Target Modify Biological metamorphosis -750
Target Modify Psychological modifications -750
Target Modify Matter creation -750
Target Modify Time and space -750
# Keeper
Target Modify Rifle -1250
# Martial artist
Target Modify Sensory improvement -750
Target Modify Matter metamorphosis -750
Target Modify Biological metamorphosis -750
Target Modify Psychological modifications -750
Target Modify Matter creation -750
Target Modify Time and space -750
# Meta-physicist
Target Modify Nano attack damage modifier -25
# Nano-technician
This nano formula will clear any rage or essence effects that an Enforcer has running.
# Shade
This nano formula will remove active auras from a Keeper.
# Soldier
Target Modify Piercing -1000
# Trader
Target Modify Reflect projectile damage -100
Target Modify Reflect melee damage -100
Target Modify Reflect energy damage -100
Target Modify Reflect chemical damage -100
Target Modify Reflect radiation damage -100
Target Modify Reflect cold damage -100
Target Modify Reflect fire damage -100
Target Modify Reflect poison damage -100
User Cast Borrowed Reflect