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Thread: Proposed Trader Nerf

  1. #1

    Proposed Trader Nerf

    Limit the number of current "Ransack/Deprive" victims a trader can have to two. Make them choose who to debuff.

    Trader debuffs first target, then second target. Upon debuffing their third target, the first target is cleared of its debuffs.

    I don't care what you do with BR, GTH, or whatever else traders can do. Just nerf their seriously OPed draining abilities.

    That or remove them from game. 8p


    If it's too much to ask, at least make a stacking snare that slows the trader down the more targets they have drained.

    ./trader hate
    Last edited by Wantsumore; Oct 20th, 2009 at 05:47:58.
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  2. #2
    ok but give a green shotgun, ts and pm to trader so they would be viable without drain
    Xeratrading 220/26 NM trader|||Methalix 220/21 Atrox Enforcer
    Methaball 176/4 Atrox MP|||Xeradoc 150/16 Solitus Doctor
    Methafire 150/20 Atrox Soldier|||Xeradvent 121/10 Solitus Adventurer
    Xeranuke 186/17 Solitus Nano-technician
    Xeracrat 200/21 Solitus Bureaucrat
    President of ~~ Athalantes ~~
    Squad Commander of The Glowing Nightfliers

  3. #3
    Quote Originally Posted by Xeralix View Post
    ok but give a green shotgun, ts and pm to trader so they would be viable without drain
    That only lowers the cost to IP them ... it won't give you more skills.
    Awwww muffin, need a tissue?

  4. #4
    There are already several threads about traders. One discussing drains is found here:

    http://forums.anarchy-online.com/sho...d.php?t=562546
    General of First Order

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