I can't understand why this hasn't been said already, but some prof being able to perk anyone isn't balanced.
Please stop the 80% def check or give it to everyone, it's stupid to see some profs that can just perk everyone without much work on AR.
I can't understand why this hasn't been said already, but some prof being able to perk anyone isn't balanced.
Please stop the 80% def check or give it to everyone, it's stupid to see some profs that can just perk everyone without much work on AR.
Bump! I dont see any reason why some wep should have 80% check or lower...If u wanna follow some logic i think its easyer to hit something with sniper rifle which got scope on it then with huge hammer which everyone can evade...
Set 100% check on all wep. Or if u really need to make some difference then make it with some logic... Im sure IRL u can stab someone easier with short knife (piercing) then hit him with huge hammer. Same goes for pistols vs AR or sniper rifle.
Xarr 220/30/70 Atrox Keeper
Xarrdas 220/30/70 Solitus Engineer
Wrathwithin 220/26/70 Atrox Agent
Drimarcus 220/22/60 Opifex Shade
Mycurse 214/18/42 Solitus Soldier
Backend 150/20/40 Opifex MA
Leethium 200/20/60 Opifex Bureaucrat
As a crat, I will only be able to perk non evade setup solders/docs if it gets changed to 100%. Setup in sig.
220 Shade | 220 NT | 220 Crat | 220 Fixer | 220 Agent | 165 Adv
Yeah it's stupid that enf's who has one of the highest attack rating with 50% perks that do huge dmg.
the 2 perks that land are not enough to kill off any of the evade profession anyway .
if i land those 2 1hb perks on a fixer and Sneak attack and dimach its usually not enough to actually kill the fixer anyway . and he will have healed up to almost full health before the perks and sneak attack have recharged.
so i dont realy see the problem.
Moonbolt - 220/26/something. Trox Enf RK1 General of Hells Heroes.
Renswind - 220/21/67 solitus trader.
Moonkiss - 219/21/something opifex shade.
Mooncloud - 150/18/somethin solitus MA.
Yes, which is quite weird IMO (that's even WITH challenger up) but to not distract from the intent of the thread.
I can see no justification for any perk to not have a 100% attack rating, at least for now. If individual profs need boosts to account for a lack of skills to land perks, then it should be addressed with a profession-specific fix, for example, like a condition in the Attack skill:
ATTACK CHECK
If Advy: 150% Pistol
If Doc: 75% Pistol
Awwww muffin, need a tissue?
we got procs to make up for the low static AR tho.
Moonbolt - 220/26/something. Trox Enf RK1 General of Hells Heroes.
Renswind - 220/21/67 solitus trader.
Moonkiss - 219/21/something opifex shade.
Mooncloud - 150/18/somethin solitus MA.
er, as i understand it w/ challenger enfo has 3.4k ar. My Shade in a balanced setup, which would be akin to enfo having defense and ar, is 2980...Shades aren't a combat prof?
Solsfedaykin 220/70/23 Soli Adv
Shivj00 220/70/30 Trox Shade
Solsxtitan 150/x/x Trox Enfo
its due to enfo running a defensive setup.
its possible to get around 3800-3900 AR as enf with procs and challanger if we completly sacrifice our defenses.
a pvp enf in endgame can get 3400-3500 AR in defensive setup.
but it isnt an option as a pvp enf since all professions would cap specials 100% on enf in that case.
with our amount of health and the absorb nerf etc getting hit for 9k-15k every 11 seconds is very very very fast death for an enf.
as a soldier u can make that sacrifice due to AMS goin to save u even if u go max AR.
a shade has 2900 ish AR yes... but that is if u dont count the AR drains wich will add some to ur AR.
Moonbolt - 220/26/something. Trox Enf RK1 General of Hells Heroes.
Renswind - 220/21/67 solitus trader.
Moonkiss - 219/21/something opifex shade.
Mooncloud - 150/18/somethin solitus MA.