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Thread: 18.1.2 Preliminary Update Release Notes

  1. #1

    Funcom employee 18.1.2 Preliminary Update Release Notes

    18.1.2 Preliminary Update Release Notes:

    - Mouse-Look should once again work correctly when using the middle mouse button.

    - Tool-tips should no longer prevent scrolling of the shortcut bar.

    - Target NCU window should no longer revert to list mode on log-in.

    - Shadowbreed icons should now correctly have a timer on the shortcut bar.

    - Player city grid destination should no longer display as "unknown playfield".

    - Jobe Modified Unlearning Device is no longer No-Drop or Unique and can be purchased for significantly lower costs and sold by high computer literacy professions.

    - Elysium quest NPCs should now correctly have blue names and a 6 minute grace period if they are attackable.

    - Beast Room raid locks should now apply correctly when entering the instance.

    - Respawn of boss monsters (ie: The Beast, Zodiacs) should no longer happen in locked instances.

    - Adonis Key quest npcs should now drop "the note" with the same percentage chance for both Redeemed and Unredeemed factions.

    - Peach Adonis Recollection Shard, Purple Adonis Recollection Shard,Green Adonis Recollection Shard required in the Adonis "Syndicate Brain Line" of missions should now drop with a significantly higher drop rate.

    - Cell Templates, Mitochondria Samples and Plasmid Cultures should now have their own recognizable icons.

    - Experience Construct and Advanced Experience Construct are now No-Drop.

    - Protection buffs gained from using "Crystals" inside the LOX Vortexx instance should now have a 30 second duration (increased from 8) to decrease the number of failures to get immunity due to mistimed use.

    - Kyr'Ozch Bio-Materials - Type 18, 34, 812, 687, 295, 468, 64, 935, 328 should now have a new icon to make them visually different from Solid Clump of Biomaterial.

    - The following weapon procs should now show in the Hostile Target NCU window:

    Dreadloch Shen Sticks, heal/nano init debuff
    Dreadloch Remodulator, AAD debuff
    Dreadloch Combat Remodulator, Evades debuff
    Dreadloch Modified Shark, runspeed debuff
    Dreadloch Obliterator, init debuffs
    Dreadloch Rapier, AC debuff
    Dreadloch Tigress, nano/nano dmg debuff
    Amplified Kyr'Ozch Carbine - Type 12, DoT
    Honed Edge of Tarasque, DoT
    Vektor ND Grand Wyrm, ADD debuff + self Heal

    - Devastating Blow and Bring the Pain should once again function correctly and correctly display in the Hostile Target NCU window.

    - Devastating Blow and Bring the Pain are no longer part of a chain and can be used independantly.

    - Power of Light and Devastating Blow descriptions changed to more accurately reflect the effects of these specials.
    Colin Cragg
    This "Means" Cake
    Past Game Director (2008-2011)

  2. #2
    First!

    Any ETA?
    Last edited by Arcanite; Jul 12th, 2009 at 11:09:25. Reason: Added ETA question
    - Arc

  3. #3

    Funcom employee

    Quote Originally Posted by Arcanite View Post
    First!

    Any ETA?
    We are hoping for Wednesday (July 15th). Things look good so far.
    Colin Cragg
    This "Means" Cake
    Past Game Director (2008-2011)

  4. #4
    Quote Originally Posted by Means View Post
    - Devastating Blow and Bring the Pain are no longer part of a chain and can be used independantly.
    hmm interesting... to bad 1h-edged/1h-blunt enforcers hate you for nerfing their combo :[

    ps: it's independently*
    Last edited by Luiza; Jul 12th, 2009 at 11:24:28.
    Solitus Enforcer - General of Divine Shadow NEUTRAL

  5. #5
    I don't usually wine about drop rates, but it has come to my attention that a particular kind of spirit in vortexx/mitaar seems to have a much lower droprate that the rate, and i know you changed the droprate of spirits a few patches ago so i was wondering if you could at the very least look into the matter

    Wrist, all kinds, they seems to drop very rarely, spirits that is

    1 drop in 87 kills in mitaar and 1 in 76 kills of vortex just seems low to me, of that specific kind of spirit.
    Last edited by nanoforcer; Jul 12th, 2009 at 11:30:15.
    Don't you just hate this kind of ppl
    http://redwing.hutman.net/%7Emreed/w...rouscranus.htm

  6. #6
    Btw no word on the 150-200 instance or daily xp quests that were announced, that still has some work left to do before it goes live i guess..?
    Last edited by nanoforcer; Jul 12th, 2009 at 11:37:09.
    Don't you just hate this kind of ppl
    http://redwing.hutman.net/%7Emreed/w...rouscranus.htm

  7. #7
    Quote Originally Posted by nanoforcer View Post
    Btw no word on the 150-200 instance or dayli xp quests that were announced, that still has some work left to do before it goes live i guess..?
    maybe add some stuff that adds "Victory Points" in the new instance since TL1 BS upto TL6 are all DEAD!
    Last edited by Luiza; Jul 12th, 2009 at 12:31:55.
    Solitus Enforcer - General of Divine Shadow NEUTRAL

  8. #8
    Nice to hear about things getting their own icons. Some of them (icons) are way to overused.
    Enter the Information Age
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    Means: "We have done way dumber things than this..."

  9. #9
    http://forums.anarchyonline.com/show...&postcount=371
    The "Rollback" T-Shirts will be available in the next data update.
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  10. #10
    Quote Originally Posted by Means View Post
    - Peach Adonis Recollection Shard, Purple Adonis Recollection Shard,Green Adonis Recollection Shard required in the Adonis "Syndicate Brain Line" of missions should now drop with a significantly higher drop rate.
    Now thats the type of changes that are to be considered. This was just annoying and not challenging or anything. Also look at the Scheol quest line where the amount of running is just boring beyond believe. Especially on some professions with low runspeed.
    Zirkonium 220 Nanomage Engineer - RK2 - Omni
    Mereditche 170 Opifex Agent - RK2 - Omni
    Misfiled 49 Nanomage Enforcer - RK2 - Omni (First! Mongo Smash!)

  11. #11
    Quote Originally Posted by nanoforcer View Post
    Btw no word on the 150-200 instance or daily xp quests that were announced, that still has some work left to do before it goes live i guess..?
    This is just a bugfix patch. I expect we'll see things like that in the next major content patch, likely 18.2 or beyond.

  12. #12
    Quote Originally Posted by Means View Post
    18.1.2 Preliminary Update Release Notes:

    - Beast Room raid locks should now apply correctly when entering the instance.

    - Respawn of boss monsters (ie: The Beast, Zodiacs) should no longer happen in locked instances.


    Lots of good changes and/or fixes! Especially theese two which potentially would kill all pande raids since people would just farm them in small groups that keep their own clean PF (which already happened, but at least it gets fixed now).
    Hermesia RK2 Fixer

    Jesus rolls 20 and saves!

  13. #13
    Quote Originally Posted by Means View Post

    - Experience Construct and Advanced Experience Construct are now No-Drop.
    Thanks for the heads up.

    Had a businesstrip going for the entire 7th anniversary and by some stroke of luck, also during the 8th anniversary.

    Bought a pretty big stack of 'em a couple of days ago, and its currently sitting on a 220/30/70 character, so I'm happy I get a chance to distribute it ^^.

  14. #14
    Quote Originally Posted by Means View Post
    - Jobe Modified Unlearning Device is no longer No-Drop or Unique and can be purchased for significantly lower costs and sold by high computer literacy professions.
    How about doing this for the ones you purchase with vp too?


  15. #15
    Cant patch to test ><
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  16. #16
    Some good patch updates on this. Good to see old issues being looked in to.

  17. #17
    Good, no more exploiting in Pande and selling the stuff for cheap, while pretending to be a hero of the masses.
    WTB WTS

    “The year was 2081, and everybody was finally equal. They weren’t only equal before God and the law. They were equal every which way….”

  18. #18
    Quote Originally Posted by Means View Post
    - Tool-tips should no longer prevent scrolling of the shortcut bar.

    - Target NCU window should no longer revert to list mode on log-in.

    - Player city grid destination should no longer display as "unknown playfield".
    Thanks, they are annoying problems.

    Quote Originally Posted by Means View Post
    - Jobe Modified Unlearning Device is no longer No-Drop or Unique and can be purchased for significantly lower costs and sold by high computer literacy professions.
    This is a welcome surprise.

    Quote Originally Posted by Means View Post
    - Peach Adonis Recollection Shard, Purple Adonis Recollection Shard,Green Adonis Recollection Shard required in the Adonis "Syndicate Brain Line" of missions should now drop with a significantly higher drop rate.
    Can't say I've had much problem with this compare to other such things but a nice change all the same.

    Quote Originally Posted by Means View Post
    - Experience Construct and Advanced Experience Construct are now No-Drop.
    Could be wrong but looking back a bit between the server status and update notices forums it looks like this mini patch has its notes up well in advance of what usually happens. My guess is this is a good part of the reason why.

    Personally I still think making them unique instead would avoid the problems with farming and amassing them rather well. At the same time avoiding the WTF moments and related complaints that are bound to happen in the coming months when the more on and off people and others find them stuck on mules.

    Quote Originally Posted by Means View Post
    - Cell Templates, Mitochondria Samples and Plasmid Cultures should now have their own recognizable icons.

    - Kyr'Ozch Bio-Materials - Type 18, 34, 812, 687, 295, 468, 64, 935, 328 should now have a new icon to make them visually different from Solid Clump of Biomaterial.
    That's all very well and good but increasing their drop rates and VP values would be even more welcome. Actually tossing the LE mission drops entirely and going with the kind of things listed in my thread on LE missions linked in my sig would be better and encourage teaming more.



    Quote Originally Posted by Mereditche View Post
    Now thats the type of changes that are to be considered. This was just annoying and not challenging or anything. Also look at the Scheol quest line where the amount of running is just boring beyond believe. Especially on some professions with low runspeed.
    I decided to lvl my alt buffer MP to 150 rather than 100 just so she could use their warp nanos due to the Scheol quest chains. Cutting down on the insane amount of running around in those quest chains would be nice.

  19. #19
    solja debuff "Tracer" doesnt show up in Nano Target NCU window, other debuffs show up though.
    MyNameIsCani 220 Trox Solja
    Canibaal 215 Trox Enf
    Canifix 215 Trox Fix
    Pureevul 220 Trox Shade
    Canikeep 220 Trox Keeper
    Deathreturns 220 Solitus Doc
    Alphadawg 164 Opifex Fixer
    CanIKillYou 150 Solitus Adv
    Canistrikes 80 Nano Agent

  20. #20
    Can you please add (in case they're not added already) Augmented Hellfury Assault Cannon and Twice Augmented Hellspinner Shock Cannon' to the list of weapons with procs that show in the Hostile Target NCU window ?

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