why are you even argueing with me? it wasnt up for debate, it was facts, nothing else, and i do play 220 agent.
and i also have a 220 advy, with capped run speed, i know very well what perks do, again its not up for debate, its called game mechaincs
now, if after you snare perked your oponent they still catch up to you, MAYBE, just MAYBE, you're the one that should lvl and IP run speed?




It used to be fast when an agent only needed AS/CS and a few regulars to kill...now an agent needs to land as many perks he can and when you look at our perk attack times you'll see that a full alpha is done in about 12-20 seconds. And NO, don't even dare to bring Cortez like alpha into this discussion.

