Results 1 to 3 of 3

Thread: blablabla

  1. #1

    blablabla

    Why they are making changes they should make those bosses alot harder. I was in a 6 player group and we killed Morgan without ANY difficulties at all. I duont know if its just me who misses the more EQish aproach where you needed to plan and gather many people to kill bosses.

    Btw wtf is a dragon doing in a sci fi game....


    *Ment as a repley to the Morgan Le fay thread*

  2. #2
    well, not to seem rude, but groups can often have dificulties in missions bot because they are underpowered, or not that they don't know what they are doing, or not that the mission is too hard, but usually is from missions crashing and resetting, enemies wandering into other rooms (ive seen 6 so far in the main room, and 3 in entry), enemies shooting through walls, invisible enemies, enemies that crit WAY too often.
    high level groups find this stuff very annoying as it costs us alot of time abd xp.
    so, imo, bosses should not be any harder, well, we will just have to see.

  3. #3
    Is Morgan considered a boss? She comes at the beginning of the dungeon....a unique mob, yes, but the boss of that dungeon is Tarasque. Heh, try taking that big lizard with 6 people :-P
    Santacharm
    Enforcer

    Sopprano
    Fixer
    Metthias
    Meta Physicist

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •