Please change Stun Batons from doing Melee/MA damage to doing Energy damage. They have been doing Melee/MA damage since beta and it does not make sense since you have spend so much IP in melee energy.
Also, up their damage to do more than maces, that do not require melee energy but have the same damage per quality level. I do way more damage with maces because they are 100% 1h blunt where Stun Batons are 66% 1h blunt and 33% melee energy. My attack rating with maces is so much higher. It makes no sense that maces are better weapons and cost less IP. This is espcially noticable with sledgehammers that are totally overpowered.