*sigh*...If overequipping only affected PvP, do you honestly think there would be this much arguing over whether or not to fix it? But the mobs that people who don't participate in PvP fight have been boosted to keep overequipped players from reaping too much reward from them. You do see this right?Originally posted by Lunartikk
In all honesty i think this patch will ruin the game that we have right now, and i think a lot of people will b leaving
OE is i think part of the complex game structure we have, in Quake for example u spend hours playin with yer mouse to get good, to me in AO the same applies with OE, people spend hours choosing their proffession equipping to the best their char can take and meking a Char as powerfull as they can with clever buffing imps etc, i have heard the argument that people think its a money problem, and to a certain degree its possible this is true, but the simple fact is that people dont like OE's because they die when they fight them, I dont OE and regually die when caught in PvP but thats my fault, i dont spend the time fine tuning my char to beat them, asfar as me and most of my freinds are conserned the only people that complain r n00bs that cant or dont want to get good at the game by spending time preparing for PvP, its gonna change the game so much that u should seriousley rename it and flog it as a new game, cos it aint gonna b AO baby