Now i know mobs have unlimited nano pool but what about nanoskills?
Im a trader so to increase the damage in team missions i'll chain together some divest/plunders on the mobs to increase my attack rating until i get to the highest divest.plunder i have. After that i'll just keep recasting when i need to.
However i've noticed something lately, even after divest/plundering XXXX mob (combined for about ~-430 skills to them with my best plunder/divest) that they still cast the same old spells.
Example. My group and I are in a mission with mobs casting Izzy's Nuke. Big surprise out tanks go down in one shot. Now later we come back and i successfuly divest/plunder them. Surely with -430 nano skills, which would cripple any player who got hit with that, you'd think they would stop casting Izzy's Nuke and switch to a different spell (say a lesser, more survivable nuke) but NOOOO, the chain Izzy's get casted again kiling 3 sending the rest running for the entrance.
So after all that, do divest/plunders actually effect mobs? If not then why not? Their plunders certainly effect us. Or is it that they are just supermen in ugly costumes with unlimited skills?