Surely aimed shot should work just like a normal attack, but doing say 25% extra damage and have a fair bit higher critical chance, reduce the delay a bit and it would be fine (no doubt the actual numbers would need played with).
Fixing conceal is not just an agent 'fix', so that can be done once you get the method right, not just when its time to 'fix' agents.
Some class' main weapon categories are not very strong, so some boosting would help many classes, though those with powerful heals, pets etc don't need that so much.