Due to the extreame unpopularity of fixers having the ability to fix machines I now consider the fact that machines can A: fix themselves over time, B: be fixed by a hired NPC, or C: be fixed by any1 as long as the attackers are no longer in the guild house. Fixers would still get a bit of an upgrade in this skill, but they no longer would be the only ppl who could fix the machines.
These machines would have a health rating and can not be healed by doctor only nanos, the defensive machines would have a bit better of a self heal method as they are a great line of defense. When a machine like a bank is destroyed the items from it can not be recored untill it is fully fixed or replaced, this will make the machines necesary to keep in good repair.
Now if you dont mind I wish to go to bed as it is 5am. Oh yeah, bump if you like this