Why is it that most people think a nerf of overequipping will solve the problems of the game, any who plays to past lvl 160 will know it wont even as an nt at lvl 162 i could raise skills high enough to use a 200 shotgun with only a minor amount of overequpping (with in 10%)
yes it would cost quite aload of ip but it can be done
green skills cap at a base of 720 ish, blue at around 600 ish
over equipping is only a major problem below lvl 125 if you ask me once you get past there most players don't overequip that extreem to use their items i'd say about 90% of the people past lvl 125 would be with in 10% of the req's on the weapons they use
from what fc proposes in the initail overequip post that would not be past what they think should be possible with out negative effect.
Overequipnerf will have very little effect on the 125+ game
unless they make it alot more strict than the article proposed
from 125 to 200 you will only beable to increase your skills with 11*5+5*5 for green and 11*4+5*4 for blue, this is not that much
only some 80 points perhaps +20-30 more from stat increases.
so a nerf would perhaps only effect a few of the players past 125 who haven't dedidate themself to a single weapon type (not silige weapon but a skill line) but used every twink to get the item equipped
at 125 you can get to about 600 in green skills now since they don't consider implants overequiping from what they posted in that article you can easy buf 210 in 1 skill with implants
and it's quite possible to buf 2-3 skills for weapons with about 42-110 from implants
well it is not alot of weapons (talking ql 200 here) that req extreem amount of skill most i have seen lie at the range of 750-900 in main skill
often a secondary skill with a req of 500-750
and depending on weapon some specials that req about 300-500 some rifles do have high specials req's on things like burst and/or FA those would be hard to overequip since you have to create substantial buf in several skills
Yes some melee weapons have very high req's so this would properly effect enf's ma's and other melee users more than rangede weapon users.
Now yes overequipping is a major problem for the sub 100 game
and they need to change rules on how much you can do abit.
but considering that you lvl fast in this game they really need to look into balance for the 100+ game alot more.