Funcom,
I've been playing this game since July, I cancelled once and resubbed to find out if things had improved. The reason I left was due to the changes introduced in 12.6. Up until that point I had been enjoying the game, it wasn't completely stable, but when it was up it was fun to play. Then along came 12.6 and my biggest complaint creatures that could heal themselves. Suddenly yellow creatures who should have been tough became impossible no sooner had I knocked their health down to half point they would heal back to near full strength. This did not in anyway improve the game it turned a fun game into a frustrating game, life is frustrating enough without your game adding to the situation.
So about a week ago I gave it another try and you hit us with 13.0. Suddenly not only could creatures heal themselves, their armour was so tough I could hardly dent it. Greens could wipe the floor with me, yellows would take over an hour each to defeat. The game has gone beyond frustrating to an insane level of difficulty.
This is pathetic, I realise that you needed to slow levelling down, how else were you going to get people to stick around for the 4 year campaign. But at the rate you are going you won't have any customers in 4 years time. Next year you need to compete with Star Wars Galaxies, City of Heroes and World of Warcraft. Frankly at the rate you are going you don't stand a chance.
Stop the constant increasing of difficulty, make the game fun again before the game becomes a ghost town.
Paul.