PvP:
I think Funcom should just make 1 class 1 race 1 kind of weapon, and limit your attack people of your level, then it will be balanced.

PvM:
I think Funcom should just make mob hit like player, tank like a player, with hp like a player and most important regen like player, then it will be balanced.

Roleplay:
Funcom, let them have their "Role" back...
but then how do u make this balance?


Sincerely