Was mob warping outdoors introduced on purpose?
I'm not talking about warping when you have a certain object between you.
I'm talking about warping when you have a faster run speed and the mob(s) keep warping to you and getting "free" hits every time you get a certain distance from them.
Was this added on purpose or part of the same warping thing introduced because of certain exploits where mobs couldn't reach you and you got free kills.
I find this reason enough for cancelling, and have done so, I just wanna make sure it's not a bug that might be fixed.