Originally posted by JimSalabim
Msag: "Isnt it enough with the higher mob difficulty?"
No, at the moment we don't think so. Sorry
Theres wonderful logic if I ever heard it. Not only make mobs harder then they were before (which in itself should equate to higher risk of death and more difficulty) but allow them to have insane high HP and AC making them not only hit you harder, but you hit them less and it takes you a lot longer to kill them.
I guess that is why most professions in this game cannot kill greens-yellows past level 100. Gee, who'da thunk? Only every person who has ever PLAYED the game; yet Funcom in their infinite wisdom thinks it's too easy, and keeps making mobs harder.
You guys are a joke at this point.