There is a huge design error on the towers Funcom!

It is perfectly possible to take down all towers except the controller without entering a state of war or get PvP flaged.

Its a feature that encourage tower ganking and not coordinated efforts to take a base down.

First off all, you should never be able to attack a tower while the shields are up. Even if the area is 25%. If you want to attack a tower, get a shield disabler and go ahead.

Second, "org towers" should get the following messages:
* When shield disablers are used. (player name and org)
* When a tower is going to 75%, 50%, 25% (not who is attacking just the change of health)
* When someone places a tower.

Third, "all towers" should give the message to the highest ranking member online. Org leaders just can't stay online 24/7.

4th, when you attack a group of towers, even a cluster of 150 towers should prove deadly to the typical 5K AC 9K HP RRFE using lvl 200 toon. Solo one tower, yes, solo 4 towers, no. So next time the lvl 200 enforcer is boored from missions, bring a healer.

All the suggestions will give the defender more tools, but as it encourage coordinated attacks, they might also mean that more will go down.