1 ) It allows the defending army to sit next to the CT with more than their share of fighters in the Are, waiting for attackers to get near. At this point the CC kicks in and stops most from entering the area, thus leaving them open for an unfair attack.
2 ) Warping someone 1k 1k away from the fighting WHEN THEY ARE NOT ENGAGED OR NEAR ANY ENEMIES os totally Preposterous!!!!
3) At current the CC is nothin more than a way to Eeek the last bit of life from your dilapidated servers. if a Crap pile of coding such as DAOC can handle 50 v 50 RVR battles with little or no lag, YOUR servers should be able to handle the load seeing as it is a more recent game. UPGRADE!!!
4 ) CC does not equally balance sides in battles. 40 defenders vs 10 attackers that can get past the CC without being Lagged to death/warped/crashed/Stuck is just plain silly. Makes good battles non existent.
If you can think of any more constructive criticism's plz add them. This needs addressing.