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Thread: Vicinity buffs--wha?!?

  1. #1

    Vicinity buffs--wha?!?

    Ok, so I bought NW. And now I'm looking at how to set up my clanner base so some omni gank squad can come by and beat me and my bud down while we try to hold off 30 of them (ie Butch Cassidy and The Sundance Kid...)

    My questions here tho are these: Are all towers vicinity buffs only? Or is it just Guardian Conductors? Are Turrets "permanent" buffs (until someone takes the tower down)?

    The database descriptions seem to indicate the guardian conductors are all vicinity buffs, but the turrets lack any descriptors.

    A lil help pls. TIA.
    Harkone -- Gimp extraordinaire.
    Harkonek -- My other Gimp.

    "Reality came knocking at my door... and I wasn't home."

    "urK?!?"

  2. #2
    Turrets got permanent buffs, while conductors got permanent buffs AND vicinity buff/debuffs...
    Jamesdum President of Ragnarok
    Jamespond Member of Ragnarok
    Jamespond2 Member of Ragnarok

    Want to join Ragnarok?

    Quote on BrutalThug
    Because we have spy's in EVERYONE's guild so we can plan the attack while you sleep !! yeah ! hmm we clearly need to rename the guild to "nordic echelon"

  3. #3
    Ahhh... thanks James. That would be the OnFriendlyInVicinity flag. Got it now.
    Harkone -- Gimp extraordinaire.
    Harkonek -- My other Gimp.

    "Reality came knocking at my door... and I wasn't home."

    "urK?!?"

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