[01.10.03. 16.45 GMT/UTC] - TestLive UP!
December 10th - patch 14.7.8.0 on Test Live.
Playfield Changes:
-We have introduced a new dungeon, Temple of Three Winds. This is aimed at players level 60 and below.
-New high-level dungeon, Inner Sanctum. This is aimed at the highest-level players.
-Tir Grid machine has now been moved to where you exit the grid.
-Tir County Mission Terminals and Bank Terminals have been removed from Tir gate area.
-There are some new mission terminals in Tir County just south of Tir.
-The Shop o Fortune has been removed from shops.
-Added bank terminals to several shops. - Removed some bank terminals from several cities.
Monster Changes:
-Many high level monsters (levels 245+) have had their NanoAC decreased, dramatically in some cases. Nanotechnicians did not do much good against many of these monsters, and that was not the intention.
Item Changes:
-The Burnt-Out Armor effects from the Hellfury and Hellspinner weapons no longer stack with each other. The Hellspinner effect is more powerful, so will replace the Hellfury effect if it is present.
-Fixed a bug with Omni Armed Forces armor and Superior Sentinel Armor. They are now modifying the "life" stat instead of the "health" stat.
-Added more suitable icons to the "Modernized ICC Cloaks".
-Removed profession requirements on some Hacked Pills and Blister Packs.
-Fixed the icon of the Deformed Mantidae Tarsus.
Nano Changes:
-There was a problem with the Boil Blood nano where the original target was not being affected by the damage-over-time. This has been fixed, and the original target will now be affected (as will other enemies in the area).
-Beacon Warp and Team Beacon Warp have been placed into their own nano line.
General Changes:
-Cancelling a trade with your main inventory full will open up the overflow window.
-The black doors issue has been given a more thorough fix. This should prevent you from getting black doors, and also reduce the warping in missions. Please note that the latter will not be gone completely in this patch.