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Thread: uhm tir grid

  1. #1

    uhm tir grid

    uhm exactly HOW has moving the grid to outside tir city improved the lag problems?

    Can't even log in now

    The old spot was WAAAAAAY better.
    My wishlist:

    ql170+ shining/bright/faded clusters of Offensive Mastery
    *
    ql200 Heavy Notum Tank

    i think that's it ;D

  2. #2
    I agree, I went out the south gate (forgot about grid relocation) and I get booted straight away, I couldn't log back in for half an hour.
    (Note: do people log in and just stand around the terminal? have some common sense people! meet your friends/team mates in a quiet area AWAY from the grid!)
    I must warn you that I fight very dirty, I spit and fart and soil myself


    Me

    "Sings we a dances of Wolves
    Who smells fear and slays the coward

    Sings we a dances of Mans
    Who smells Gold and slays his brother"

  3. #3
    Its crowd controlling made by Omni-Tek, now we have you all outside city defences and can easily kick your butt before you even knew what hit you (mostly due to you guys still zoning while getting ganked)

    Its a strategic movement.. you guys should know better than to use OT invented machinery
    next thing is to "nerf" your whompa exits into our "special" place with all 800 guards ready to fire.
    Operation impending doom 2 seems to have started with patch 15.6.5
    12.6 first contact, 14.6 second attempt, 16.6 Invasion of the gabber bots ?
    Old and bitter player, currently playing: Justincase GA4 wearing phix0r
    Originally posted by Cz
    I already saw this thread, but refrained from answering due to the pleasant show of confidence from Lumin.
    Sing a song for FunCom

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