Originally posted:
15 December, 2001
Gaute Godager - Game Director, Anarchy Online
There were many people with the conviction that overequipping is part of the game, and should not be punished. Some people said overequipping is the only way to solo / survive. Others think (maybe the most popular vote?) that extreme overequipping should be punished, and some (a few) think all overequipping should be reacted to at once - hard.
Having pondered this for quite some time, what I think I'd like to do is change the overequipping rules only when they come as a "package" of other stuff that can make life easier.
These are the solutions I would like to implement: (Disclaimer! Please understand that these are design suggestions, not promises, as to the way they should be implemented. View them as the general "gist" of things.)
Before I go on with the concrete solutions, I would like to say that since my preference is to group the changes - to make it a package, it will take some time before all the changes are implemented. It can take a few months because they might be quite big. We will keep you posted on their progress though.
At the time we implement any changes in the overequipping rules, include the following changes to the game:
...
- A ONCE-OFF VOLUNTARY "IP- reset". I have to make sure right now the limitations of it! (An IP reset means that you keep your level and experience points, get your skills reset, and IP returned.
- This will happen only once in the history of the game. (As long as I am Game Director at least )