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Thread: Crowd control & camping Newland desert

  1. #1

    Unhappy Crowd control & camping Newland desert

    This crowd control have caused a most serious problem for neutral side.
    The Newland desert side of whompa is constantly camped by clan players - also at times when there's no conflict in the area that it is completely impossible to get trough.

    I got no less than 3 characters in the lvl 10-15 range who gets missions there mots of the time, and experience this problem.

    Does it help asking a clan player to move - he you kiddin!
    The most polite reply you get is a 'who cares'.
    And I wont quote some of the other replied I have gotten - else this post get deleted.

    Have mentioned it before - neutral side need guards for our territory just like Clan have theirs in Tir.
    And we need it very soon thank you.
    Or will Neutrals be abandoned again?
    Well the name of our organization is after all 'The forsaken' - heh!

  2. #2
    your neutral, not involved in the conflict. It wouldn't make sense for their to be guards.

  3. #3
    Originally posted by Thoughtless
    your neutral, not involved in the conflict. It wouldn't make sense for their to be guards.
    Umm. No.

    Need to work on your logic a bit.

    Simply because Neutral is not decidingly against Clan or Omni--or terribly interested in their war--does not mean we should not have guards.

    That makes no sense at all buddy.

    a) Monsters attack a lot
    b) People attack Neutrals, despite Neutrals trying to stay out of things
    c) Criminals exist within all factions, including Neutrals

    3 good reasons why guards would exist around any city or outpost, regardless of affiliation.

    -Jayde

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