Yeah... according to a GM this is now considered an exploit as their difficulty was not in line with their xp.... so although it is not completely fixed... I was told not to do this and the GM's will be protecting the NPC's until the next patch....Originally posted by J_Monk
Guys you have to see this screenshot
damn screen won't loaod oh well. This NPC me and a few buds used to kill for fun gave awesome xp. So easy to kill. Well I was in the area and i thought i'd pay my friend Susan a visit. (susan is the npc we alwasy kill) Well i dropped in we talked for a while but it was time so i bursted and fling shot her. First bad sign I noticed is that my ql 104 nova bursted her for 30 damage and my fling shot hit for 10 Ok maybe 2 bad shots she still hasn't even got close enough to hit me yet so i decide to throw up an mk shield. Ooops forgot to buff matter creation ok not a big deal its just good old suzie. Well turns out Post-Patch Suzie was one tough lady. Pre-patch suzie would hit me for 150. This new suzie. Hit. Me. For. 3467 damage. I was just like... Susan... After all these hours i've sat here and killed you over and over. How could you? Funcom!!! YOU'VE TURNED SUZIE INTO A MONSTER!!!
Of course now that I know that the NPC's are the way to find the static Dungeons I want them to live, so I can talk to them.... already got some leads.... I WANT TO FIND THE NEW STATIC DUNGEONS!!!