Originally posted by Demona66
First off Nullity Sphere is not a balance nano - just a bonus - only a small % of the NT population get. (iven Devs stated that)
Well, I guess the NTs not beeing lazy do get the NS. You all know where they drop, even NS2.
NS1- Claw Camp, I have found NS there myself.
NS2- Polymorphed in DAV (I think its DAV)
Btw, why should 2 profs get bonuses and not the rest?
NS-GA
Secondly meele classes have great deffence / offense abilites which the NT dosent have and thatway this class should be the best damage dealer. (fragile glass cannon)
What defence/ offence abilities? If youre talking about buffing your main skill, most profs can do that. I do support NTs getting a Mat.crea buff though.
The Nano Technician was designed to have *very good* range and damage to kill the oponent before he could get to the NT, with the 40 m range cap half of the NT nano-range extending nanos have been made useless. Also our DD nanos have a resist check over 100% which completly nullifies our main damage source.
So, youre saying, NTs should be able to kill the opponent before the opponent gets to the NT? Sometimes, yes, thats why u have roots.
How would you like if your fists had a nano cost and recharge time of 4 sec. and get resisted 99% of the time (which happens very often now due to ppl raising nano resist and uber resist mobs).
You get resisted 99% of the time? Hehe.
No, my fists do not have nano cost, MA-Attacks and heals do though.
And I guess youre nano-pool is bigger than mine.
I do know how it is not hitting. Uber mobs evades or parry my attacks "99%" of the times. They also resist MA-Attacks.
There are more *concerns* at the NT board... you can take a look before you post again
I do look at all profs boards regulary.
I guess u looked at MA board before u replied to my post?
Then u would see what the MAs concerns are.
Happy X-mas!